[SUPPORT] - Sheeps Epoch Repack

Still looking for the standard napf epoch the pack i was pointed to says im still missing things todo with overpoch so just alittle confused is there a pack that is just for Epoch on napf???
 
erm not sure what has happened it the git.
Go into cfgServerTrader.hpp and remove :
Code:
#include "Category\Overwatch416.hpp"
#include "Category\Overwatch417.hpp"
#include "Category\OverwatchACR.hpp"
#include "Category\OverwatchAK.hpp"
#include "Category\OverwatchAmmo.hpp"
#include "Category\OverwatchG3.hpp"
#include "Category\OverwatchLMG.hpp"
#include "Category\OverwatchMasada.hpp"
#include "Category\OverwatchPistols.hpp"
#include "Category\OverwatchScar.hpp"
#include "Category\OverwatchSniper.hpp"
#include "Category\OverwatchCopCars.hpp"
#include "Category\OverwatchCivilianCars.hpp"
Then in the category folder remove all of the overwatch files.
Then repack and try it again.
 
Last edited:
after removing those files this is what i got - Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.gms_k98, RH_m14, FHQ_Remington, FHQ_Remington_ammo, FHQ_Remington_msr, FHQ_Remington_acr, FHQ_Remington_rsass, VILAS_WWP, VILAS_RW_Forces, VILAS_WWP_CO, VILAS_RW_Forces_CO, ddopp_taserpack, smk_anims_lite, MicroAirVehicles, oz_is_objects, monaro, gsc_units_stalker_patch, american_law_enforcement, CYBP_Camels_Config, nissan_350z, ussr_cheytac, bb_mercenary
10:47:46 Missing addons detected:
10:47:46 gms_k98
10:47:46 RH_m14
10:47:46 FHQ_Remington
10:47:46 FHQ_Remington_ammo
10:47:46 FHQ_Remington_msr
10:47:46 FHQ_Remington_acr
10:47:46 FHQ_Remington_rsass
10:47:46 VILAS_WWP
10:47:46 VILAS_RW_Forces
10:47:46 VILAS_WWP_CO
10:47:46 VILAS_RW_Forces_CO
10:47:46 ddopp_taserpack
10:47:46 smk_anims_lite
10:47:46 MicroAirVehicles
10:47:46 oz_is_objects
10:47:46 monaro
10:47:46 gsc_units_stalker_patch
10:47:46 american_law_enforcement
10:47:46 CYBP_Camels_Config
10:47:46 nissan_350z
10:47:46 ussr_cheytac
10:47:46 bb_mercenary
 
That time that you realize that it takes you longer to type out the fix than to just do it.... Also the mission SQM needs to be changed back as some overwatch items have made their way there.
Fallingsheep, my fault I think, the fixes I sent to you were all for Napf Overpoch.
Change in the mission.sqm:
Code:
class Mission
{
addOns[]=
{
"napf",
"aif_arma1buildings",
"glt_bh_wreck_burned",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"warfarebuildings",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"gms_k98",
"RH_m14",
"FHQ_Remington",
"FHQ_Remington_ammo",
"FHQ_Remington_msr",
"FHQ_Remington_acr",
"FHQ_Remington_rsass",
"VILAS_WWP",
"VILAS_RW_Forces",
"VILAS_WWP_CO",
"VILAS_RW_Forces_CO",
"ddopp_taserpack",
"smk_anims_lite",
"MicroAirVehicles",
"oz_is_objects",
"monaro",
"gsc_units_stalker_patch",
"american_law_enforcement",
"CYBP_Camels_Config",
"nissan_350z",
"ussr_cheytac",
"bb_mercenary"
};
To
Code:
class Mission
{
    addOns[]=
    {
        "napf",
        "ca_modules_animals",
        "dayz_anim",
        "dayz_code",
        "dayz_communityassets",
        "dayz_weapons",
        "dayz_equip",
        "dayz_epoch",
        "dayz_vehicles",
        "cacharacters_pmc",
        "ca_modules_functions",
        "glt_m300t",
        "glt_bh_wreck",
        "glt_bh_wreck_burned",
        "aif_arma1buildings",
        "mbg_african_buildings",
        "mbg_buildings_3",
        "mbg_killhouses",
        "pook_h13",
        "csj_gyroac",
        "map_eu",
        "jetskiyanahuiaddon",
        "buildings3"
    };

Here is a file set to tide you over.
http://www.mediafire.com/download/o3ycuk07vgu94d3/0.15_Sheeps_Back_Baby_Standard_NAPF-BSR_fix.rar
 
Build: Overpoch 133

any RPT errors?: none

changed/added/removed ANYTHING in the repack?: Not really anything that would cause this error

private or hosted server?: N/A

server host (if hosted)? : N/A

any anti hack?: nope

Issue: When trading from vehicle, it locks the vehicle to prevent the gear changing (i believe) however it does not unlock the vehicle when the trade is complete. So if you don't have a key (i.e found vehicle) it stays locked. Until server restart when it resets to an unlocked state.
 
Build: Overpoch 133

any RPT errors?: none

changed/added/removed ANYTHING in the repack?: Not really anything that would cause this error

private or hosted server?: N/A

server host (if hosted)? : N/A

any anti hack?: nope

Issue: When trading from vehicle, it locks the vehicle to prevent the gear changing (i believe) however it does not unlock the vehicle when the trade is complete. So if you don't have a key (i.e found vehicle) it stays locked. Until server restart when it resets to an unlocked state.
well at least its working now :p ill fix that as soon as i can
 
well at least its working now :p ill fix that as soon as i can
Even shows the amount of tax that you incur when trading from vehilce/backpack. The normal trader menu's are a little bit slower to load as well, it is noticeable when changing traders from say guns to ammo, if you go to fast it will show the last trader menus instead of the new one you want to access. Not too much of a concern just need to make people aware they need to be patient with the traders, They are suffering Post Apocalyptic Stress Syndrome.
 
Build: Napf Standard 0.15

any RPT errors?: Yes

changed/added/removed ANYTHING in the repack? Yes

private or hosted server?: Hosted

server host (if hosted)? : Nitrado

any anti hack?: Infistar

Hello, i find a mistake in the RPT files
MPMission init.sqf - Line 196-197 - change
[] execVM "scripts\TradeFromVehicle Version 2.0\init.sqf"; TO
[] execVM "scripts\TradeFromVehicle Version 2.0\setup\init.sqf";

Deploy Bike will not go
Both Admintools in Mod and BEC Battleye will not go

I will look for more to help you

Greets from Germany
Friendly-Ralph
 
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