Taviana 3.0 Update

Discussion in 'Taviana' started by Hicks_206, Mar 22, 2013.

  1. Chris Atkins

    Chris Atkins Valued Member!

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    Have you been able to hijack the house building system from those arrogant Origins bastards?
     
  2. Sharkking

    Sharkking Valued Member!

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    No sir. Taviana uses the default build mechanism from dayz mod 1.8.0.3 and provides only basic building stuff like sandbag walls , razorwires etc. Serverowners should choose to implement basebuilding 1.3 (which was released some weeks ago) on their own. However the recipie system is pretty simple so in future releases there might be more to craft and build. (dreaming of player crafted vehicles)
     
    Last edited: May 22, 2014
  3. Sharkking

    Sharkking Valued Member!

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    - fixed loot pos at Land_Mil_Barracks
    - added loot to the Sawmill, Kiosk, Land_Mil_Barracks_L
    - fixed hitpoints on vehicles
    - fixed battleeye filters
    and some few tings i actually canĀ“t remember

    I have a dev server up, feel free to join and give it a try.

    Client DL: http:[email protected]
    Server: 78.47.186.203:2314

    still testing in progress:
    - Battleye kicks (very rare but might appear),
    - Vehicle repair, especially on the choppers
     
  4. Sharkking

    Sharkking Valued Member!

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    fixed again some bugs. if you have downloaded the latest version please download the .pbo files from http://www.unix-kiste.de/tavi/patches/ and overwrite them in your @Taviana/Addons folder.
     
  5. cen

    cen Valued Member!

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    You updating to 1.8.1 base now?
     
  6. Sharkking

    Sharkking Valued Member!

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    not yet. Need to check what has changed
     
  7. cen

    cen Valued Member!

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  8. Sharkking

    Sharkking Valued Member!

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    yes i know. But im almost done now. Update might be coming with one of the next version
     
    BinaryAlkemist likes this.
  9. Sharkking

    Sharkking Valued Member!

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    - increased spawn rate of tents
    - military offroad has now 3 glasses to repair instead of 4
    - choppers now need 2x PartVRotor for Main and Vrotor to repair
    - fixed wrong skin class issues after respawn
    - fixed several mi-26 issues
    - fixed spawn wreck not beeing deleted automatically after 300 sec.
     
  10. Sil3nt Pr0digy

    Sil3nt Pr0digy New Member

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    Any updates?
     
  11. NorthyPark

    NorthyPark Member

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  12. cen

    cen Valued Member!

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    Gross origins.

    Hey maybe Martin will release the updated map and Taviana 3.0 in 2015 will use it :D
     
    FallingSheep likes this.
  13. FallingSheep

    FallingSheep OpenDayZ Lord!

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    I'm working on player crafted vehicles for epoch as a standalone script, so far you can craft motorbikes and gyros if you have the parts and are close to a work bench, not sure if this is what you meant by player crafted vehicles.
     
  14. Sharkking

    Sharkking Valued Member!

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    I was away for several days to get some things for my wedding sorted. Next week i will continue to fix the current build
     
  15. BinaryAlkemist

    BinaryAlkemist New Member

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    Any progress on the current build?
     
  16. cen

    cen Valued Member!

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    lols
     
  17. Sharkking

    Sharkking Valued Member!

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    actually not. I got married and are currently on the honeymoon
     
  18. ShootingBlanks

    ShootingBlanks OpenDayZ Guru!

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    I have no idea what you could be doing with the new wife that would be more interesting than Taviana 3.0 ;)
     
    Trader Joe and Sharkking like this.
  19. MrBombaaa

    MrBombaaa New Member

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  20. Squadron_2

    Squadron_2 Well-Known Member Staff Member

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    Just to let people know, development of Taviana 3.0 has stopped.
     

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