Well the loot problem is because you forgot to tell it to include the cfgLoot.hpp.Here is my mission file. As it sits now, the game loads, I can get into the map fine. But I get no zombies and no loot. Also, there are no errors in the RPT. Can someone tear into this and see what I'm missing? Thanks in advance for the help!
Trinity Mission File PBO
Open up your cfgBuildingLoot.hpp and add this to the top of it,
Code:
#include "cfgLoot.hpp"
As for the zombies, I think the tutorial has a slight error in it, either that or I got lucky.
Even though it tells you to copy over 'building_spawnZombies.sqf' it doesn't actually mention editing the path to it in compiles.sqf, so I left mine pointing at the original file and have no problems with that. Try reverting that line to this and see how you get on.
Code:
building_spawnZombies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\building_spawnZombies.sqf";