hi guys,
have noticed since updating to 1.7.5.1 and reality that our servers are experiencing huge amounts of desync every few minutes, if there's more than around 10 or so people on. e.g. players teleporting around the place (not hacks, as in you observe them running in one direction, then they are pulled back to somewhere else) , zombies not spawning for some time then suddenly all appear, etc...
unsure if this is a result of 1.7.5.1, or something with reality, but it certainly wasn't like this with 1.7.4/bliss. running latest (101480) beta, only changes made was installed new 1.7.5.1 dayz files and moved over to reality from bliss.
has anyone else seen this happening?
server is dual quad-core xeon, 16gb ram... so resources are not a problem i should think. 50 slot server, but this occurs even with 25 on.
thanks all.
have noticed since updating to 1.7.5.1 and reality that our servers are experiencing huge amounts of desync every few minutes, if there's more than around 10 or so people on. e.g. players teleporting around the place (not hacks, as in you observe them running in one direction, then they are pulled back to somewhere else) , zombies not spawning for some time then suddenly all appear, etc...
unsure if this is a result of 1.7.5.1, or something with reality, but it certainly wasn't like this with 1.7.4/bliss. running latest (101480) beta, only changes made was installed new 1.7.5.1 dayz files and moved over to reality from bliss.
has anyone else seen this happening?
server is dual quad-core xeon, 16gb ram... so resources are not a problem i should think. 50 slot server, but this occurs even with 25 on.
thanks all.