nohrt
Member
debug fps always reports high fps on server startup because their is no AI running around. Id like to see your FPS after running for 5 hours.
IF you run 30-50fps after 5 hours im presuming you are using a Headless Client to offload the zombie calculations.
I viewed my rpt for compairison and my debug FPS is not that far off of yours. I wonder if # monitor show the same FPS as the .rpt. Edit: viewing a .rpt with max players my debug fps is 2-4 fps.
I also have a bunch of this garbage in my .rpt
9:20:16 Message not sent - error 0, message ID = ffffffff, to 1071839969 (ANDREW)
9:20:16 NetServer::SendMsg: cannot find channel #1071839969, users.card=8
9:29:34 Server: Network message 16810a2 is pending
^^ anyone have any ideas?
IF you run 30-50fps after 5 hours im presuming you are using a Headless Client to offload the zombie calculations.
I viewed my rpt for compairison and my debug FPS is not that far off of yours. I wonder if # monitor show the same FPS as the .rpt. Edit: viewing a .rpt with max players my debug fps is 2-4 fps.
I also have a bunch of this garbage in my .rpt
9:20:16 Message not sent - error 0, message ID = ffffffff, to 1071839969 (ANDREW)
9:20:16 NetServer::SendMsg: cannot find channel #1071839969, users.card=8
9:29:34 Server: Network message 16810a2 is pending
^^ anyone have any ideas?