Help with setpos.txt filter

nashable

New Member
Hey there - I'm running some custom scripts that involve moving of a concrete block on the map by the player. Problem is they're getting picked up by the filter and banned by Gotcha for teleport hacking.

I don't want to disable setpos.txt detection so was wondering if someone can help me with a filter.

I need to set an exception for Concrete_Wall_EP1 in my setpos.txt I tried
Code:
2 "" !="Concrete_Wall_EP1"
and it still logs it for some reason.

Appreciate any help or pointers on this.
 
Post a copy of the setpos.log for the restriction they are getting kicked for.
 
Anyone know how to exclude a specific script for ALL setpos.txt, for example I a heli lift script that I use to lift vehicles around the map, how would I make that an exception to ALL vehicles in this file ?
 
Anyone know how to exclude a specific script for ALL setpos.txt, for example I a heli lift script that I use to lift vehicles around the map, how would I make that an exception to ALL vehicles in this file ?

Paste the code that is caught from your setpos.log and we will be able to help you make a filter.
 
Paste the code that is caught from your setpos.log and we will be able to help you make a filter.

Hey Doc, thanks for the offer. I deleted the setpost.txt file for now until I can get the server to myself and test it properly. I'll post the details here when I've got them, but it might be up to a few days yet..

Thanks again for your offer to help :)
 
im having the same problem when using a heli lift script. every time i place the vehicle i have moved i get banned from my server...

the setpos.log shows (edited out IP and GUID as not sure if its bad to show my GUID)

18.04.2013 19:13:26: Mathew (IP:pORT) ############GUID################ - #0 2:102 Ural_CDF [6715,9774,372]
 
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