havena
New Member
No deployable save on my test server. Hiveext debug record error. Same here?
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bump error for all deployable :No deployable save on my test server. Hiveext debug record error. Same here?
fix on last commit =)bump error for all deployable :
2013-03-10 19:23:25 HiveExt: [Error] Error executing |CHILD:308:1:tent2017:432:[110,[9985.23,8746.25,0.00534058]]:99852874630110:|
18:04:45 "ERROR: server_playerSync: Cannot Sync Player [PredRec] Skullnow [406]. Position in debug! [2621.49,6518.38,70.0624]"
new :class Item1
{
position[]={-18697.58,379.53012,25815.256};
name="respawn_west";
type="Empty";
};
etcclass Item1
{
position[]={1730.5564,283.8649,7797.5605};
name="respawn_west";
type="Empty";
};
As I understand it, shotguns will only fire pellets now - more damage (2000/pellet with 8 pellets/ shell = potentially 16000 damage vs. 4200 per slug), but you've got to be closer to get more pellets on the person. The Winchester, which isn't really a shotgun anyway, will fire a slug. So, if it's red, a shotgun will fire it... if it's green, it won't.my opinion on the new 2017 release.
love the way the weapons are are rare, and ammo is rare.
Bandages way too hard too find.
Havent found a single jerry can after 1hour and a half of playing. Checking 10+ barns and 6 industrial buildings
I had a double barreled shotgun , picked up a slug, wouldnt let me reload it or fire it. Presumed this was a winchester slug, but there was no marking or writing too tell me it was a winchester slug. So very confusing
And thanks shinkicker and the team for all your hard work![]()
I think they should change the values so rabbit meat gives loads of hp (6k)?, e.g people would have to hunt these rabbits for hp and food resources and majorly reduce the spawns of all the other animals, cows virtually non existant (slow,solitary animal, zombies would of eaten them) goats and boars are rare, but not non existant , and rabbits are thriving cause of the abundance of food and lack of predators.
You can paste it here if you like: http://opendayz.net/index.php?threads/official-release-thread-for-version-2-0-1.7108/page-2I like the changes from v1 to v2. Is there a specific place you would like feedback given on the builds?
Also, thanks to Shinkicker for working on such a great mod. I have definitely enjoyed it.