Added several scripts to my Epoch 1.0.1.5 server about two weeks ago including lights @ night, remove clothes, lift/tow, refuel/fix, enhanced trader menus and Sarge AI. When I updated to 1.0.2, all my settings in my .init were reset, no problem right, just add everything back in.
Since upgrading to 1.0.2, both Sarge AI and Tow/Lift seem to have broken. When I tried Sarge AI everyone was kicked before the game even got going so I took it off, and when I tried Tow/Lift from
http://opendayz.net/threads/dayz-tow-and-lift-help.9688/ people get kicked when trying to Lift. As far as I can tell, both kicks were for #0 restriction and the Lift one mentioned SetPos, can anyone help me out here and point me in the right direction to fix these problems? Again, everything worked great before Epoch update, if that helps. I'm not a BE expert so any info regarding proper changes to BE settings would be greatly appreciated, thanks!
Since upgrading to 1.0.2, both Sarge AI and Tow/Lift seem to have broken. When I tried Sarge AI everyone was kicked before the game even got going so I took it off, and when I tried Tow/Lift from
http://opendayz.net/threads/dayz-tow-and-lift-help.9688/ people get kicked when trying to Lift. As far as I can tell, both kicks were for #0 restriction and the Lift one mentioned SetPos, can anyone help me out here and point me in the right direction to fix these problems? Again, everything worked great before Epoch update, if that helps. I'm not a BE expert so any info regarding proper changes to BE settings would be greatly appreciated, thanks!