BetterDeadThanZed
Valued Member!
I'm creating PVP zones on my Epoch server. So far, I set up two areas that trigger a message telling players they are entering the PVP zone. I also made markers to show a big red circle on the map in the area where the PVP zone is.
I set one marker up at NWAF using this code:
Then, I set up a zone at Green mountain, using this code:
The red circle at the NWAF shows up fine on the map. The red circle at Green Mountain doesn't show up. Both sets of code are located in their own .sqf files, which are called from my init.sqf:
Any idea why the marker at NWAF works but the one at Green Mountain doesn't?
I set one marker up at NWAF using this code:
Code:
_this = createMarker ["", [4685.94, 10209.4, 0]];
_this setMarkerShape "ELLIPSE";
_this setMarkerColor "ColorRed";
_this setMarkerType "Warning";
_this setMarkerBrush "Grid";
_this setMarkerSize [900, 900];
Then, I set up a zone at Green mountain, using this code:
Code:
_this = createMarker ["", [3725.96, 6014.5, 0]];
_this setMarkerShape "ELLIPSE";
_this setMarkerColor "ColorRed";
_this setMarkerType "Warning";
_this setMarkerBrush "Grid";
_this setMarkerSize [500, 500];
The red circle at the NWAF shows up fine on the map. The red circle at Green Mountain doesn't show up. Both sets of code are located in their own .sqf files, which are called from my init.sqf:
Code:
[] execVM "custom\loadout\loadout.sqf";
[] execVM "custom\pvpzone\pvpnwaf.sqf";
[] execVM "custom\pvpzone\pvpgm.sqf";
//Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
_playerMonitor =[] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
[] execVM "custom\safezone\safezone.sqf";
Any idea why the marker at NWAF works but the one at Green Mountain doesn't?