Thank you facoptere! I just did the 3 things you suggested, I hope I helps with some types of hacks. Also, it will be easier to find nukers now. Thanks again!
Can I add this line to the bottom of my killed.sqf?
This is line 130 to 161
while { _timeOut < 12000 } do {
if (dayz_clientPreload && dayz_authed) exitWith { diag_log "PLOGIN: Login loop completed!"; };
if (!isNil "_display") then {
if ( isNull _display ) then {
waitUntil {...
Has anyone ever seen this before. I think this is a type of hack. Any information would be greatly appreciated! Is this a hack or am I simply just missing a ;?
Quick question, Would adding that humanity line to below bandit kills make it so heroes and survivors when t hey kill a bandit they gain humanity? Ideally, I'd like it set up if a bandit kills a bandit they loose humanity, and heroes gain humanity. Any help would be greatly appreciated! ;)...
//if (!(_model in ["SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","SurvivorW2_DZ","US_Soldier_EP1"])) then {
// _model = "Survivor2_DZ";
//};
Make sure you put a comment before all lines. So like this.
//if...
Make sure your packing it correctly. Use PBO MANAGER and Right click and instead of clicking CREATE PBO, click PBO MANGER > "PACK INTO A PBO". Give that a shot.
Correct me if im wrong, but you might just need to add the skin names to this line.
if (!(_model in ["SurvivorW2_DZ","Survivor2_DZ","Sniper1_DZ","Soldier1_DZ","Camo1_DZ","BanditW1_DZ","Bandit1_DZ","SurvivorW2_DZ"])) then {
_model = "Survivor2_DZ";
};
Hey there, just wondering if this would work. I really need to give something back to to the heroes. Its too hard to be a hero just by bloodbagging. Any help would be greatly appreciated!
USING local_eventKill.sqf.
Will call compile it in the main mission but here is what im thinking...
Sounds like its a cleanup issue, anything say like 60 or the amount of time it takes for it to disappear? Wish I had an epoch server pbo to reference. :(
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