Recent content by maca134

  1. maca134

    Blacklister App - Community Global Ban

    Based on Hambeast's DayzWhitelisterPro https://github.com/deadfred666/DayzWhitelisterPro We run a few servers and found it a pain to ban people from all our servers at once, so I adapted Hambeast's DayzWhitelister Pro to work as a blacklist. Instead of using a database directly, I have set it...
  2. maca134

    Dynamic Vehicle Spawn like in Epoch

    It is possible, i have implemented on CCG's Overwatch server, it does require new DLL + DB schema tho.
  3. maca134

    CCTV

    Damn it Retra beat me to it lol.
  4. maca134

    hey with your kill messages script, may i suggest my remote msg script so that you dont need to...

    hey with your kill messages script, may i suggest my remote msg script so that you dont need to comment out the remote exec security. http://opendayz.net/threads/server-side-hint-globalchat-fix-resec.13170/
  5. maca134

    Base Building

    Erm I have done a CCTV script. Safe zones, some GUI improvements to epoch as well as a sample mission for the events system. Got other stuff I still need to write docs for before I release them... have a look at the features page on dayz420.eu Sent from my GT-I9300 using Tapatalk 4
  6. maca134

    Base Building

    It will come lol. Probably looking like about a month away i expect. Regarding what can and can't be built, it is completely upto you. The recipe configs are very easy to configure and there is no limit on what items are required (unlike another popular mod which limits you to 6 item types)
  7. maca134

    Nope, you need it but in you mission.pbo

    Nope, you need it but in you mission.pbo
  8. maca134

    Base Building

    This has not been released yet... and it will work with any dayz mod (probably)
  9. maca134

    Base Building

    Dialogs: This one is just an example of using any item
  10. maca134

    Base Building

    ok, u need to execvm this code BUILD_camera_mode = 0; BUILD_player_camera = cameraView; showCinemaBorder false; BUILD_switch_camera = { if (BUILD_camera_mode == 0) then { cutText ["Build Camera Active.", "PLAIN DOWN"]; BUILD_camera = "camera" camCreate [0,0,0]...
  11. maca134

    Base Building

    I have actually already implemented this in the Epoch building system (press space toggles bird eye view and pauses the build process). So will be porting it over.
  12. maca134

    Base Building

    Im trying to make it so that the mod doesnt matter. I have it working atm in Latest epoch, dayz vanilla and dayz aftermath. Its in the config were is matter, here is an example of a build recipe: class Concrete_Wall_EP1: base { scope = 2; offset[] = {0, 2, 0}; buildTime = 3; tools[] =...
  13. maca134

    Base Building

    Im going to have to decline for the moment. Its not ready yet to be honest, there are things that need changing. Also if you havent got a dedicated then you will struggle running it.
  14. maca134

    Base Building

    Oh ye! Its working at this very moment on DayZ 1.7.7.1 on DayZ ST ;) I have it building using either the player inventory or an external container, Upgrading structures and removing. Can be based on CharID or player ID. And adding new buildings and upgrades is a piece of cake. The addon is...
  15. maca134

    Base Building

    Here is a (incomplete) list of the stuff I have done since jumping on dayz 3 months ago: http://dayz420.eu/page/features and I will be either adding them to this Epoch TC or invidually at some point. Im rubbish at documentation.
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