hi guys..having a small problem with getting this to work on overwatch...I put a flag down, build something, building appears in the right position , right height, lovely job....but when server restarts, flag seems to sink into ground and I have lost control of it...script tells me I have no...
in your init file, when your calling on the custom monitor....
you probably have something like this
[] ExecVM "custom\custom_monitor.sqf"; // custom debug
all you have to do is change to......
if (!isDedicated) then {
[] ExecVM "custom\custom_monitor.sqf"; // custom debug
};
this should...
I checked through posts and my code is basically the same as mentioned by kravok...ive check through deployables and itemtent is mentioned but land'a'tent isn't mentioned... as for safe_objects I cant see anything of that nature mentioned in variables..
hi guys...just wondered if you could poss help me out...ive recently installed taviana and am having problems with tents completely disappearing on restart, any chance of being pointed in the right direction......
you need to create custom loot table...and look in dayz code for a file called 'dayz anim' in that file is a file called ' config.cpp' , this file contains all the banned and unbanned(unbanned will be '/' out these are the weapons you can add to military and heli crash loot)
I think everyone would agree, that this is only a minor problem, and as a whole everyone really appreciates the time and effort you have put into working on this great map...
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