seaweeduk
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  • Is it possible to alter your Bury Corpses code so that burying dead AI bandits isn't possible?

    Not sure what the value for a bot/AI would be to add to:

    if (!_isAlive and !_isZombie and !_isAnimal and _hasETool and _isMan and _canDo) then {
    seaweeduk
    seaweeduk
    Don't think any of those checks should be failing for AI vs a player? Is it definitely working for players and not AI, do you only not see the action for AI?
    DY357LX
    DY357LX
    I see the actions for players AND AI.

    That's the problem, I don't want players burying AI for the easy +Humanity gain :D
    seaweeduk
    seaweeduk
    Ah I see, not sure what the easiest way to determine the difference is, I don't like AI so I have never bothered using it.

    Maybe look at the way the script checks the name of the player and check against that in fn_selfActions, if they have a name they are a player if not they are AI. Alternately there could be a variable you can check for that only the AI have best to ask in Sarges forum.
    Heya Seaweeduk,
    I just recently read a post about adding/removing weapons on vehicles. You commented to someone about adding/removing weapons on the server via the server anti hack file. I have been looking everywhere on this forum for a post on how to do it in the latest DayZ vanillia 1.8+ servers, however, I can't find anything. I am hosting a server through DayZ.ST and I have full .pbo access and FTP access.
    Hey Seaweeduk, will your bury player and cannabilise work in EPOCH 1.0.2.3...
    seaweeduk
    seaweeduk
    No idea probably, but I doubt they have the Foodbox0 class so swap it for Medbox0

    I won't be offering support if it doesn't work
    graeme bourne
    graeme bourne
    fair call mate, and thnx for the info
    graeme bourne
    graeme bourne
    it worked, and I followed your advice and used Medbox0.. Awesome script mate
    Hey there! Was just attempting to install your Bury Player Script, with no success. I followed it correctly. Any Ideas? Any help would be really appreciated! ;)
    seaweeduk
    seaweeduk
    No idea working fine for me under 1.8 and 1.7.7.1
    HEROTHOR
    HEROTHOR
    Roger, Ill give it a shot again. Thanks. Just a etool should do it right? Any other conditions?
    graeme bourne
    graeme bourne
    And confirmed working on EPOCH 1.0.2.3.. vilayer hosted
    Hi seaweeduk! Hope all is fine. I would like to ask you for the workaround you mentioned in your cannibalism post for the remove clothes from dead bodies problem, cause I would like to run both together. Would be great if you could find some time to let me know about it.
    seaweeduk
    seaweeduk
    I have updated the release thread now :)
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