Recent content by shadowinfinity

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    [Release] dayz origins updated buildings addon

    here are updated building files for 1.7.8.5 origins with all working animations and modified sound files, i also included addon with origins keypad to lock and unlock stronghold(code is only working on client side "singleplayer only"( im working on update to get it working on server side)...
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    Map Port Question?

    you can upload files to mega and send me a link via pm and i will take a look (files: ( mpmission, instance both folder and server bat,@DayZ_Epoch_Server, @mymap))
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    [Release]dayz epoch jadegroove 1.0

    here is a dayz epoch port to jade groove, i included 2 versions of server files, one is development(you can spawn stuff run different mods use debug console) and vanilla which is just plain dayz epoch jade groove experience. unpack either version to your arma2 operation arrowhead ( The database...
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    dayz origins buildings

    the versions are bit different and you would need to add animation triggers for new buildings but other things staid the same just more objects and new vehicles, you can put stronghold from any version.I can complie new code but it will take some time and vehicles can be just added to mysql...
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    dayz origins buildings

    hello 2 days ago new dayz origins came out with cool stronghold so i decideded to modify origins buildings to open doors without need for codeinput scripts which are hard to get since they are running on origins cloud servers. All buildings are fully functional except from locking part you can...
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