I Know what you mean hell I loved that debug menu but commenting it out has improved server performance and fixed my cancel issue im still searching for a fix to the issues to maybe try a workaround of some sort but im not that good with the coding
And yes Ive sent him messages and the first...
Well I commented out the debug menu last night in the init.sqg and what do ya know we can cancel actions now according to one of my players.. I haven't tested this myself but it also stopped my rpt from being bogged down with wrong text element null and improved the fps on my server quite a bit...
First off let me say that Asiankid's Epoch Server pack v1.0 is an awesome pack and has exactly what I wanted inside and install was a breeze and mainly my players love all the new and hidden little things around the map. However having a few issues with some of the scripts that have been added...
OH dude I have believe me.. Is anyone else with them (HFB) having a connection problem to the ftp? LIke mine will try and try and try for 10 minutes then finally connect not sure why they keep saying its on my end but every other ftp I use works flawlessly I mean it is obviously a problem on...
Yeah I tried the execVM method and nothing showed up theres no mention in my rpt file either Im on dayz epoch taviana if that makes a difference.. I added the lines to my init and placed the file in the main directory and nothing tried it with []execVM and without brackets upper and lowercase...
Nevermind I removed tha ottom two lists having to do with items that can be transported fired up the server and it all works now.. Thanks to Matt L for looking over my files for me
Just make sure your vehicles are actually in the arma_2_co config and the options are there.. I was under the...
Wait I have had with a space but it was commented would that make a difference it looked like this
_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
};
//commented line
execVM "R3F_ARTY_AND_LOG\init.sqf";
If it doesn't load up I get no errors and no mention of the files at all in my rpt file.. SO I cant diagnose where the problem is coming from.. If I move it I get an error about an expression being in the wrong place
On an epoch taviana server?
And yes I do realize it shouldn't make a difference but for some reason it will not work for me ive moved it up and down in the init and same for description and I either lock the server up when a player joins or the whole thing gets ignored and does nothing... Ive...
Tried that then server locks up when a player joins... I had to remove the lines from their and the description to get it to boot all the way back up.. I was going to setup a test server on my desktop with control center but it looks like its going to be a task just to get that going.. Any other...
OK I tap out.. Ive tried this ive moved the line in the init.sqf and I get errors for wrong syntax but when I move it to the end of the init It doesn't start I get no errors I get no mention of this script being started... What gives? I even changed it to
//Run the player monitor
_id =...
Had same thing come up today. I just installed the Sarge AI script noticed two of the people I was riding with were red and for some reason I auto Aim at them. other green players this does not happen... When any of us were in the vehicle the others ouldnt get in . on Dayz epoch taviana... other...
I swaped my server over to Epoch Taviana and what aya know the items save to db.. Swap back and nothing saves so its got to be in the files settings somewhere
That's where battleye goes for kickable offences... If u set the beginning number to a 1 instead of 5 the one makes it write to file instead of kick 5 is kick instead of write.. The way I understand it..
Confirmed Working with Taviana_Epoch had a problem with battleeye kicks for #44 so I just delted the line running a private whitelist server anyhow so no need for it.. Now if I could get towing to work id be happy
Im to the point now that I will pay someone to add the scripts I want to my server. Ive had this thing for 2 weeks almost and have only been playing really playing the last 3 days and its not what I want if interested let me know
You know come to think of it Ive not seen one heli crash spawn on the map.. Are they supposed to with epoch taviana? Also Ive noticed on the dayzepoch/wiki where they show the init.sqf there are lines there that aren't in min init file.. Does someone have the default pbo's for taviana epoch 1.0.1.5?
Honestly no I didn't look at it until after the fact Id never had issues like this before now so didn't know about this file until now.. I can try and upload th entire file somewhere if that would help at all??
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.