Not realy, because you cant realy say WHEN the Groups are cleaned by general_cleanup, so if you want to make sure the groups should be cleaned realy often (like once a minute)... this way works :)
tried it on reality hive... death is death, tried on pwnoz0r, sometimes dead, sometimes duped... have tried a lot of codes to set the body to death, but pwnoz0r doesnt save it to the db.
Hey Guys,
here is my little script for players who cant deal with there lifes in dayz anymore ;)
The Suicide is executed via Mouse-Wheel Option "Commit Suicide" which is only accessable if the players current weapon is a secondary-weapon with atleast 1 bullet in the magazine. Actualy there is...
I actualy have a 5 seconds timeout after death, so there should have been enough time... also: if a buddy shoots me in the head, iam always dead and cant dupe my shit... so i just have to find a way to die by a real gun or something...
What do you mean with "certain times"? After they killed...
Hey Guys,
watch the video above... my script is nearly ready, you only get the suicide option if you have a handgun and atleast one bullet left.
My only problem right now is, that sometimes after i shot myself, and join back in the game... my char isnt dead and i duped my shit. My suicided...
hey guys,
right now i do some research regarding performance-optimizations and such stuff... the file that does all the cleanup-stuff is the server_cleanup.fsm... i understand most of the code, but how often the functions will be executed?
As an example: I want to execute the...
Yeah, i realy dont know... seems like most of the team-members want different things then i want ^^
Most of the SD Weapons are very weak, do a lot damage, but you need to be a real pro to hit a moving target because of the bullet-traveltime. We had the MK17 SD tested on my namalsk server, and...
I dont know what you have with your mk17 Sniper sd... It seems you never actualy tested it. It makes less damage then the VSS, its zeroing is limited to 300 Meters and the bullet traveltime is insanely high... The vintorez is much stronger and is unbanned.
Regarding the other points i will...
Here my 2 cents: I would also like a Map/Mod that simply doesnt use any bans, but has a default-loottable that is balanced and only uses guns and vehicles that fit the mod.
Server-Owners who like the default Style of the mod, can leave everything as it is... hackers, sure they could spawn in...
I've searched for ages now, but couldnt find anything about it in the @dayz-code, is there any way how i could bring back the good old Scoreboard when pressing "i"?
Not realy, we have a badass server with a cpu idling at 30% when server is at 40/40, while debug-fps goes down to 1-2... its just arma/dayz netcode. Reducing Zombies can have an impact... but not a realy big one.
Hey Guys,
i just had the time to adjust my lovely killzone_kid Admintool for sahrani... i know, there are much better online maps / tools out there, but this was the easiest to modify for non-bliss-hives and it does its job.
It shows you the current location, coordinates, health-status and...
Ok, thank you
//class PK: FakeWeapon {};
class Pecheneg: FakeWeapon {};
PKM is unbanned, PKP is banned. I have to try if the PKM is working like it should, because most of the weapons need some adjustments or otherwise they take the backpack-slot. M40-MG and M240 Scoped are unbanned right...
Saiga Ammo is definitly unbanned (config.cpp from dayz_anim.pbo) and spawning, it spawns quite often in MilitarySpecial Buildings like Baracks. Also you have the Lapua Magnum Rounds in your Loottable, but not the Lapua Magnum, i had to adjust the Helicrash Loottable to make it accessable.
What...
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