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    J0k3r5 Stats Panel - Gear menu problem

    r_player_blood, //1 becomes round r_player_blood, //1 diag_fps //14 becomes round diag_fps //14
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    CfgTownGenerator Epoch

    I thought I would let you know if you hadn't seen it, this commit. https://github.com/vbawol/DayZ-Epoch/commit/459c799ec1b85cb9ce5b90792d258109838f203d I was wondering if it would effect DZAI ObjPatch in the next Epoch release.
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    Worldspace Co-ordinates help needed

    [[3758.02,1760.92,0.379] needs to be [[3758.02,1760.92,300] X,Y,Z Z is height above the ground.
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    killhouse ?? adding a custom building

    He probably had launch parameters for a different mod running.
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    [Support] DZMS DayZ Mission System

    Newest update on the github should force missions to spawn at least 1km away from the last Minor and Major mission location.
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    [Support] DZMS DayZ Mission System

    I looked at the code and did tests in the editor, there's no way that I can see that the height would be undefined. I'm gonna have to say you need to look into those errors that happen before DZMS and get them fixed up first.
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    [Support] DZMS DayZ Mission System

    Are you also running Taviana?
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    [Support] DZMS DayZ Mission System

    Looks like height is undefined, ill look at it. There currently isn't a distance check in the code. I plan to add it in an update this week.
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    [Support] DZMS DayZ Mission System

    You have an error in your server_functions.sqf 18:18:08 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex]; }; AllowedVehiclesLi> 18:18:08 Error position: <select _lastIndex]; }; AllowedVehiclesLi> 18:18:08 Error Zero divisor 18:18:08 File...
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    [Support] DZMS DayZ Mission System

    Open DZMSFunctions.sqf and find sleep 2; and add this directly above it. diag_log format["[DZMS]: DEBUG: Pos:[%1,%2] / noWater?:%3 / Height:%4", _posX, _posY, _noWater, _tavHeight]; Your rpt when a mission runs will probably start spamming something like this, just let it go for 5 minutes or...
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    [Support] DZMS DayZ Mission System

    Hmm my height check may have broke Taviana then. Let me toss together a custom script and i'll help you debug it.
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    [Support] DZMS DayZ Mission System

    Can you post an RPT of it running for an hour or so? What error are you getting?
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    [Support] DZMS DayZ Mission System

    This is DZMS. EMS by Fox is using this code as a base, which I gave him permission to do. As you can see in your config ///////////////////////////////////////////////////////////////////////////////////////////// // The Minumum time in seconds before a major mission will run. // At least this...
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    Custom map kicking to lobby

    Can you send me your mission and server pbo?
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    Custom map kicking to lobby

    Can you be more specific on what xxxx_sqf actually says?
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    DZAI heli patrol help

    The helis will attack just fine, but how the AI are in DayZ, they have trouble spotting people on the ground who aren't shooting or driving. If you have them spawned and flying, that's all you had to do.
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    Dynamic Town Invasion

    There may be issues with AI seeing though buildings, but I'd assume that if this was the case, all AI on the map would also be able to see through those buildings, so I don't know how you would fix the problem, or if its even a problem if it would also be apparant with roaming AI. To prevent AI...
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    [EPOCH] Custom Building Signs

    Its possible in theory, but it would be pretty advanced. The right click menus can be added using Maca's extended RC, and the user text can be captured and made a string, and you should be able to change the text, although I'm not sure if you can change text on a sign without using an image. On...
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