I acknowledged the issue. I do not need to reply to almost 180 post on this thread for me to acknowledge them.
I only replied to yours, because you have complained so many times.
What I don't get is all you did was a clean installation. Just say there was never the bug in the pack and you downloaded it as its current state. And now it works. That doesn't make any sense at all. My guess is that the old version of MySQL had to be conflicting and upon a clean installation...
As soon as I set the instance from 391 to 1 it fixed it. Not sure what you are doing, but what I did worked perfectly. I don't know if you want video proof/screenshot proof, but I will provide it if necessary.
Go into your description.ext which is located in the mission file.
Change your disabledChannels from this:
to this:
Save and close.
0 is global chat. If you want to see players login remove the 0 as well.
It seemed to something with the instance ID. For some reason it was 391 and it should have been 1. When I setup the database structure(official db schema) it had that instance ID. I thought I changed it before I deployed the new build, but I failed to do so. Sorry for the inconvenience in the...
Everything is in the pMain function. I am looking into it and trying to find out why they aren't spawning. They go into the database perfectly fine, but do not show up on the server.
Fixed in the official pack.
https://github.com/Pwnoz0r/DayZ-Private-Server/commit/85e6c8e0161aea0d0be61946da2e8fb77f0aa6e4
Just get the newest scripts.txt from here.
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