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  1. Sandbird

    Insufficient Forum Privileges?

    Bump....same here....any mod alive ?
  2. Sandbird

    Battleye filter mpeventhandler

    Yeah just solved it with: !="execVM \"custom\obj_hit.sqf\"" Thanks ebay :)
  3. Sandbird

    Battleye filter mpeventhandler

    I moved some objects that i was creating on the client to the server, and used addMPEventHandler on them....but now i get kicked from the game. I add the handler like this in the game: o12 addMPEventHandler ["MPHit", {[o12,5] execVM "custom\obj_hit.sqf"}]; The error is like this: 01.03.2014...
  4. Sandbird

    What is wrong with this addEventHandler?

    hmm yeah thats what i thought :/ Isnt there a way in the client side to match that object to a variable and register the hit? like _vobj = t11 and then use _vobj to register the eventhandling ? Or i have to move the objects to the client side in order for it work properly with the normal...
  5. Sandbird

    What is wrong with this addEventHandler?

    I am making some objects in my dayz_server.pbo and set some global variables on them _this = createVehicle ["Land_Campfire_burning", [7086.0464, 2746.9268, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; _this setDir -130.23953; t11 = _this; _this setvehicleinit ' this setVehicleVarName "t11";'...
  6. Sandbird

    Excelsior Bridge v1.2 - Chernarus

    Log file for client is here: C:\Users\YOURPROFILE\AppData\Local\ArmA 2 OA\arma2oa.RPT or type in windows search : %appdata% to get to the Appdata file. I'll try it....but i need the rest of the buildings to grab the 1st objects' getposASL position...so they align perfectly, otherwise they...
  7. Sandbird

    Excelsior Bridge v1.2 - Chernarus

    Lol yeah i know , its a weird ass building...trying to make barricade for a city. I know it 'runs' fine, but did you see the client (not the server's) RPT log? It says 'this' as 'any' causing a generic error for every building. Thanks for going in the trouble though :) Got any idea why the...
  8. Sandbird

    Excelsior Bridge v1.2 - Chernarus

    Thanks, Here is what i am trying to do : http://pastebin.com/0txRQfkx You'll notice that all the secondary buildings refer to the 1st building....but although it works...i get errors on the client side.
  9. Sandbird

    Moving buildings to dayz_server.pbo problem

    I am making a building complex and while in the editor or SP mode its working fine....moving the file to the dayz_server is giving me some problems with aligning buildings together. This is my 1st building on which the others depend on : _vehicle_18 = objNull; if (true) then { _this =...
  10. Sandbird

    Excelsior Bridge v1.2 - Chernarus

    Fully you seem to have a handle on these things. Do you know why this damn thing is not working ? I am making an object (all is done in my dayz_server.pbo files), like this: _vehicle_18 = objNull; if (true) then { _this = createVehicle ["land_nav_pier_c_270", [5974.354,3693.311,0], [], 0...
  11. Sandbird

    Dogs and anomalies addin scripts

    Pixel, I dont know if you are still active but would it be possible to post your beidi file on this bunker if you are not gonna use it anymore ? I want to make some modifications to the buildings and its giving a really hard time editing the sqm the way it is. -Thanks
  12. Sandbird

    Particles spawned on some objects.

    solved with addPublicVariableEventHandler
  13. Sandbird

    [Tutorial] Snow added to Dynamic Weather

    Sorry for bumping this thread but i am trying to do something similar and you guys are the only ones with knowledge on the subject. If i want to spawn some particles from the server side...how can i make them 'show' to clients ? I am trying to spawn some particles above tents, like fireflies but...
  14. Sandbird

    Particles spawned on some objects.

    I am trying to do something similar to the snow effect like this script : http://opendayz.net/threads/adding-snow-to-your-server.12523/ (I am pretty sure a lot are familiar with it.) I developed the script in the editor and even tested it on the MPmission (not dayz...simple arma MPmission) and...
  15. Sandbird

    Spawn on top of building

    hmm i played in an epoch server having DZAI and they had bots on top or buildings...i think they tweaked it a bit thats how they did it. But if i decide to go that path....is it still possible ? Or i shouldnt even try ? Thanks again
  16. Sandbird

    Spawn on top of building

    I am spawning a MAP_misc_deerstand and i want the bot to spawn on the deestands' floor, instead of the ground. Is this possible ? I am using cust_markers_chernarus.sqf _this = createMarker ["deerstand_tower", [4319.6689, 4331.8779, 13.05]]; _this setMarkerShape "ELLIPSE"; _this...
  17. Sandbird

    [Scripting Q] nearestObjects, doesnt return all objects

    Yeah, cause the sqf for harvesting plants was like that....I fixed that after 15 min....i realized that its not needed. This was messing it up : if("" == typeOf _x) then {
  18. Sandbird

    [Scripting Q] nearestObjects, doesnt return all objects

    I am trying to add weed grass to the server, but the function that harvest_plants doesnt recognize fiberplants, This part: // allowed trees list move this later _trees = ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"]; _treesOutput =...
  19. Sandbird

    DayZ Mission System

    Yeah, now that 1.04 epoch is out, we are also going down a bit....I want to upgrade but it still has bugs... Ok maybe you dont have a file to tweak or a mysql table that you can change....but you MUST have it somewhere...the server has to know how many SUVs for example it can spawn...If you set...
  20. Sandbird

    DayZ Mission System

    Crap.....the error is back... :/ It wasnt this.
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