dude can anyone help me with this script ive got all kinds of other scripts to work bloodbag W/epoch,indestruc bases,buildings and whole towns i know that one comma can ruin a whole script, so i downloaded this file unpacked pulled file named "preconfiguredr3ftowscript" put it and all its...
Ive searched this entire site many times and if you search tow/lift it sends you strait to krixxes bloodbag with people complaining becuse they cant get their lift tow to work couse they changed the selfactions. i had an epoch server with krixxes self blood,sarge AI, [AGN]god...
cmon man i cant even read your texts change that color,i cant actually do much as far as knowledge for this script but more people could help you if they could read your text
If anyone could help me out i got the tow lift script in my pbo, but im running epoch, server runs it no black screen everything works normally but i cant get the selection to tow with the scroll mouse and basically its not functioning then is there an add to go into fn_selfactions like for the...
lol that is a horrible video, ive gotten many scripts to work on my server but it is an epoch. and i cant seem to get the option to tow anything on the scroll menu, maybe this is related but for my selfbloodbag script i had to pull of my fn_selfactions script and add the call on script to get...
yep just figured out myself after lookin at the internet page for the script again and noticing my sarge AI exec you are the shit rosska never would have got SBB started without ya
so this still does not work i can use traders,and selfbloodbag come up but when i click it in game it says script custom\player_selfbloodbag.sqf not found, so i found the call for that script in th fn_selfactions and looking in my scripts folder i seen my sqf was named player_selfbloodbag.sqf...
so on thread number #806 rosska answeed a question for me for my epoch server, saying i must open up my epoch folder,heres where i get lost im using dayz.st and i get a mission and server pbo none have the epochaddons dayz folder. and how is it that if i change my personnal dayz addon code it...
i found a battleeye ban.txt on my sayz.st server but all i see is guid not player id the post above says player id can that still be used or does it have to be guid
so i found my answers everyone thank you for contributing dangerruss and kaysio, i just said to hell with it i know how an arma mission works and just litterally coped my entire vehicals class all 298 (i added whole new towns and bases) and slapped it strait in the sqm. seriously my opinion at...
i have a simalar question/questions #1 i get complaints about AI spawning right in front of players and mowing them down.and have witnessed it myself i lowered their aiming capabilitys to half(actaully more human now anyway).is there a part in the sarge config to change this to a minimum of 100m...
omg no offense but there is alot of mindless chatter on this thread... alotta wasted time searching for my answer but too much nonseanse, basically i got this script to work fine but it basically kills my epoch becouse traders become unactivated. obviously there is more than just the bloodbag...
i see what your saying russ but thats kindof what im talking about, why make a folder like buildings.sqf or add to mission.sqf and make a command for the init.sqf if you could just place it in the sqm. folder i am hopeing it will decrease lag and load time but the true base of my question is...
first off im not sure if my file was bad or not because my dayz.st is down (even the default will not work). so really i may have done ok but i cant know till they fix their garbage
so i have a relative understanding about the arma mission folders mission.sqm description.ext init.sqf ect. my question is i painstakeingly went through the proccess of placeing buildings i want on a normal editor map. and saved the buildings so i could find them in my mission.sqm folders. i...
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