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  1. R

    Nails

    is there any chance to "mimic" nails with new entries in the db/files and take dummy-models for it? (dummy-model -> I've seen items with no propper 3d-model, mostly ammo/mags)
  2. R

    Nails

    Hey fellas, i havent seen any "Box of Nails" in Dayz 1.7 / Epoch. How is that? Do i have to put them explicitly in the loot-tables or arent they available in 1.7/Epoch? Greetings Ryker
  3. R

    Static spawns and custom weapongrade

    tahnks for your reply, but what you posted was not my question. i already set up this weaponsgrade "4". my question is, how to use it on the custom spawns: [ "sectorx1", //This is the marker name to be used as the patrol and spawning area. 1, //This trigger will spawn...
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    Static spawns and custom weapongrade

    Hello survivors, i'd like to spawn some units with sniper rifles only, so i created a custom weapongrade: DZAI_Rifles4 = ["SVD_CAMO"]; in my custom_spawn: [ "sectorx1", //This is the marker name to be used as the patrol and spawning area. 1, //This trigger will...
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    hory

    hory
  6. R

    Epoch 1.0.3 Radiated Zones

    if ((typeOf player) == "Sniper1_DZ") then { radiationEffect = false; }; I put this in init.sqf, no effect - still loosing blood when wearing a ghillie and entering the radzone...
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    Custom Spawns

    hi shootingblanks, thanks for your fast reply! i searched for that option, inside the config it says that custom spawns are loaded anyway. (om*g - hail to the opendayzrockstars :D )
  8. R

    Custom Spawns

    Hello survivors, i followed http://opendayz.net/threads/how-to-make-static-spawns.19580/ these instructions (adjusted/updates the variable names) to have some addional spawns. unfortunately nothing happend, no error in the rpt. cust_marker_chernarus: _this = createMarker ["sector_c_1"...
  9. R

    How to make static spawns?

    use the editor (alt+e), place units where u wanna have them, save missiona and copy the ccords from the file.
  10. R

    DayZ Base Building 1.3 Discussion

    Iam VERY interested in that too. could be a MUSTHAVE if its working. ( tried it 4 times on a fresh server but unfort. i didnt succeeded)
  11. R

    [Support] ESS

    Hello everybody, hi ebay. i've got this script working well on epoch 1.0.5.1/charnarus/125255 except VIP-class selction and VIP-base-spawn. I made the changes in epoch-server.pbo ess-config as described, putting steam-uids into th earray but my VIP-players got no "your base"-selection on the...
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    DayZ Base Building 1.3 Discussion

    ok, so just loot and wait...
  13. R

    Keypad/Code-controlled gates

    Hello, i have seen many attempts and some codesnippets of gates that can be raised and lowered by code. has someone a fully working script that will work with latest version (1051) of epoch? (i know that basebuilding 1.3 has gates/roofs that are operational, but atm bb1.3 has still some...
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    DayZ Base Building 1.3 Discussion

    any workaround for that or anyone who has fixed that already? maybe the author of this script???
  15. R

    DayZ Base Building 1.3 Discussion

    sry if i had to ask this again, but has someone managed to get it full working with epoch 1.0.5.1 ?
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