Hello survivors,
i followed http://opendayz.net/threads/how-to-make-static-spawns.19580/
these instructions (adjusted/updates the variable names) to have some addional spawns.
unfortunately nothing happend, no error in the rpt.
cust_marker_chernarus:
cust_spawns_chernus:
i also have this line at the end of cust_spawns_chernus:
DZAI_customSpawnsReady = true;
can someone please point me to the right direction.
Greetings Ryker
i followed http://opendayz.net/threads/how-to-make-static-spawns.19580/
these instructions (adjusted/updates the variable names) to have some addional spawns.
unfortunately nothing happend, no error in the rpt.
cust_marker_chernarus:
Code:
_this = createMarker ["sector_c_1", [6650.9883, 9411.541, 0]];
_this setMarkerShape "ELLIPSE";
_this setMarkerType "Empty";
_this setMarkerBrush "Solid";
_this setMarkerSize [200, 200];
_this setMarkerAlpha 0;
_sector_c_1 = _this;
cust_spawns_chernus:
Code:
[
"sector_c_1", //This is the marker name to be used as the patrol and spawning area.
"ArmoredSUV_PMC_DZ", //Insert a vehicle classname here. Acceptable vehicle types: Air or Land vehicles. Spawn will be cancelled if classname is invalid or banned.
[3,1], //Set number of passenger and gunner units here. A driver unit will always be created. DZAI will not add more units to a vehicle than the vehicle type allows. Only land vehicles may have passenger units.
1, //Weapon grade setting. 1 = weapon chosen from Military loot table (see below for explanation of Weapon Grade)
true, //(OPTIONAL)* Respawn setting. True: AI will respawn with vehicle after a specified time. False: AI and vehicle will not respawn after being destroyed. (Default)
600 //(OPTIONAL)* Respawn time. Number of seconds to wait until AI and vehicle are respawned. (Default: 600). Timer begins after AI group is wiped out or vehicle is destroyed, whichever comes first.
] call DZAI_spawn_vehicle;
i also have this line at the end of cust_spawns_chernus:
DZAI_customSpawnsReady = true;
can someone please point me to the right direction.
Greetings Ryker