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  1. JMan

    can't get SARGE AI working on my overwatch server

    Still nobody has gotten Sarge's AI to work with OW 0.2.5? I have tried with every time ending with "Wait for Host" no matter what I've tried. DZAI works fine and I have no issue with getting that AI to work but I would like some of the features that Sarge AI gives. Again I have gotten Sarge's AI...
  2. JMan

    can't get SARGE AI working on my overwatch server

    I've had Sarge's AI working on other Maps in the past but OW 2.5 has me stumped. Anyone get Sarge's to work with OW 2.5? Besides taz2171, who doesn't like to share :confused: Edit: So been at this for a bit now and I still get "Wait For Host" when I packup Sarge's AI into the mission file...
  3. JMan

    AI cant see at night so...?

    The AI not seeing at night is an issue that I've only rectified by giving the NPC's NVG's 100% of the time. They do use them and use them well. The only trouble is that players can loot those NVG's, well that's a problem I saw since it was easy to get NVG's by killing AI. Not to plug another AI...
  4. JMan

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    No idea how I crossed files but it's sorted as of now. Thanks! Just to make sure I have everything sorted in the mission.pbo I will upload it again. Everything seems to be working... Well loot and zeds are spawning but it doesn't seem like the lootspawnbias is working and I haven't messed with...
  5. JMan

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    Just to be sure I didn't muck anything up I started from scratch and now I am not getting any loot or zeds spawning at all. I guess I need a pair of fresh eyes to have a look, I don't see anything wrong but obviously there is because it's not working. If someone could have a look it would be...
  6. JMan

    [Tutorial] Custom Loot Tables and Adjusting Spawn Rates

    So what's the go on decreasing the loot spawn bias in 1.8? I've uncommented line 15 in building_spawnLoot.sqf and moved that .sqf to the fixes folder along with compiles, variables etc., but the loot still is in over-abundance. Am I missing something here? Any help would be appreciated. Thanks...
  7. JMan

    [Release] Sahrani Admin Tool (killzone_kid Mod)

    Brilliant! Worked a treat... Thanks Rex!
  8. JMan

    [Release] Sahrani Admin Tool (killzone_kid Mod)

    Not sure if anyone can help with this but I am getting this error with trying to see players "MySQL ERROR: Unknown column 's1.last_updated' in 'field list'" Vehicles and everything else show up fine, just happening with players. Thanks in advance!
  9. JMan

    1.7.7.1 soon ? :D

    Reality CP update soon?
  10. JMan

    Sahrani Server Setup

    Sahrani on HFB is possible through the custom mod option in your CP. I have spoken to HFB and it is doable but any custom DLL's have to be installed by HFB themselves. You would have to attach the DLL's to a ticket and they would do the rest as far as installing them. I haven't tried it yet but...
  11. JMan

    How to get cords for config file

    This!^ Easiest way!
  12. JMan

    Kicked for #126 after updating to 1.5

    I had the same issue and the temp fix is in another thread... Look for the title Script Restriction #126 :)
  13. JMan

    Script Restriction #126

    Never have and never will, line #126 is/was commented out by default as well as any other commented lines. ;)
  14. JMan

    Taviana Timezone

    Unfortunately the adjustments to the variables.sqf doesn't seem to effect the day/night cycle, for Taviana EU anyway. I am looking to get a longer day cycle because the night on this map is just too damned long. Anyone have any ideas where I should be looking to change these settings? I've tried...
  15. JMan

    Script Restriction #126

    Cheers... I'm not sure I like the quick and dirty bit, but if it works for the time being I guess it's all good. :)
  16. JMan

    Script Restriction #126

    Using the newest version of Sarge's AI 1.5.o with mostly default settings so I can test. I keep getting this script restriction and kicked a few minutes after entering my server. Now, I checked the scripts and on line #128 it's set to 1 which is log. The actual line #126 is commented out. The...
  17. JMan

    Despawn time

    This has been answered many times... I suggest reading through all support threads before posting. ;)
  18. JMan

    Can't get static spawn working...

    // GROCERY STORE _this = createMarker ["SAR_marker_debug1", [6519.73, 2288.87]]; _this setMarkerShape "RECTANGLE"; _this setMarkeralpha 0; _this setMarkerType "Flag"; _this setMarkerBrush "Solid"; _this setMarkerSize [10, 10]; _this setMarkerDir 120.050; SAR_marker_debug1 = _this; Fixed but...
  19. JMan

    Static respawn timer?

    In your SAR_config.sqf // time after which AI are respawned if configured SAR_respawn_waittime = 660; // default 30 seconds This setting applies to both dynamic and static AI and is obviously in seconds. Hope this helps.
  20. JMan

    Major Lag & AI improvements possibility

    Although I selected no for this poll, it does sound like a very good thing to do. For me; at the moment anyway; running another server just for AI is not feasible. I'm hosted with HFB and not on a dedicated at this time.
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