Hi again, but when the system is active only whitelist players can join
i would like all players to be able to join but they can registere they nicks so no other player can use it.
Used the last one but like I sad server side
https://github.com/vbawol/DayZ-Epoch/blob/483279c126e636d7a8e041fadd3f6081742f6e63/SQF/dayz_code/compile/player_unlockVault.sqf
Yeah, but as far as I know the vechical and safe scripts work on to difference ways
I get the open safe menu, when pressed he start working on open it but after 5 sec it says wrong compi.…
Hello
Please help me with this, I would like to know wich bots is being killed ?
14:13:15 "SAR_HITKILL_DEBUG: AI hit - Type: Rocket_DZ Side: GUER Group Side: "
14:13:15 "SAR_HITKILL_DEBUG: AI attacker - Type: Soldier1_DZ Name: Hartman-san Side: WEST Group Side: WEST"
14:13:15...
Is there a way to get self blood to work with out the fn_selfActions.sqf file, I am running and Epcoh server and don't what to mess with the core files to much
safezone script
Private ["_Basis","_EH_Fired","_EH_Hit","_EH_Killed"];
_Basis = _this select 0; //Basisname
while {true} do
{
//wait until Player is in base, then start Eventhandler
waitUntil {vehicle player in list _Basis};
player groupchat "i am in Baseshield!"...
Hi again
How do i make so that players that shots after players inside the safezone don't die but loses there weapons
_EH_Fired = vehicle player addEventHandler ["Fired", { NearestObject [_this select 0,_this select 4] setPos[0,0,0]}];
_EH_Hit = vehicle player addEventHandler...
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