Hi, I keep getting players spawning in bleeding with no gear, now I'm pretty sure it's because players are logging back in too quick from when they died but is there anyway to solve it, instead telling players just to wait when they die and then respawn?
I remember seeing a while back before the forum was reorganised someone figured out a way of spreading the heli crashes to the left smaller island of taviana 2.0. ive been searching for ages and can't seem to find the thread. If anyone has the link or remembers how to do it could please post it...
So here's another think that I found not to be working on my Taviana server, Database loop messaging. I had a play around and found that this works, now as I've been writing (just come back to the top to say) this I've just noticed that it's on dayz.st after skimming it, it's mostly the same but...
so I would like to make my tavi 2.0 server have a 2hour day and 1 hour night on a 3 hour restart. I've had a look at accelerated time and theres no real answer on there so I was thing, would it be possible to set the time when the server starts at say it went night at 6pm would it be possible to...
would It be possible to get the mega backpack from origins on another map (preferably tavi 2.0) or would it be possible to extend the storage of an existing backpack?
http://opendayz.net/threads/taviana-2-0-custom-loadouts.12519/ << the tutorial
Help and Discussion for Taviana 2.0 Custom loadouts begins here :)
I'll upload the server cleanup tomorrow if anyone needs it
ok so last night i made a breakthrough with Custom Loadouts for unique ID's on taviana 2.0 (dayz.st)
So all i did was replace the server_playerLogin.sqf with this one...
So i've been racking my brain to get this to work and I was wondering instead of doing this through the database would it be possible to code it in to either the server or mission pbo (dayz.st). As while looking in the server_playerlogin i've found the code that says
//check custom loadout...
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