I tried selling a 5 AK47's from my backpack
My price config:
//Trader bash I think
class Category_602 {
class G36A_camo {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class G36C {
type = "trade_weapons";
buy[] ={4000,"Coins"};
sell[] ={2000,"Coins"};
};
class G36C_camo {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class G36K_camo {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class M16A2 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class M16A2GL {
type = "trade_weapons";
buy[] ={4000,"Coins"};
sell[] ={2000,"Coins"};
};
class M16A4_ACG {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class M4A1 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class M4A1_HWS_GL_camo {
type = "trade_weapons";
buy[] ={4000,"Coins"};
sell[] ={2000,"Coins"};
};
class M4A3_CCO_EP1 {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class M4A1_Aim {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class Sa58P_EP1 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class Sa58V_CCO_EP1 {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class Sa58V_EP1 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class Sa58V_RCO_EP1 {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class AKS_74_kobra {
type = "trade_weapons";
buy[] ={4000,"Coins"};
sell[] ={2000,"Coins"};
};
class AKS_74_U {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class AK_47_M {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class AK_74 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class FN_FAL {
type = "trade_weapons";
buy[] ={10000,"Coins"};
sell[] ={5000,"Coins"};
};
class BAF_L85A2_RIS_SUSAT {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class BAF_L85A2_RIS_Holo {
type = "trade_weapons";
buy[] ={9000,"Coins"};
sell[] ={4500,"Coins"};
};
};
//Stary weapon trader (I am trying to sell here)
class Category_637 {
class G36A_camo {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class G36C {
type = "trade_weapons";
buy[] ={4000,"Coins"};
sell[] ={2000,"Coins"};
};
class G36C_camo {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class G36K_camo {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class M16A2 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class M16A2GL {
type = "trade_weapons";
buy[] ={4000,"Coins"};
sell[] ={2000,"Coins"};
};
class M16A4_ACG {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class M4A1 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class M4A1_HWS_GL_camo {
type = "trade_weapons";
buy[] ={4000,"Coins"};
sell[] ={2000,"Coins"};
};
class M4A3_CCO_EP1 {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class M4A1_Aim {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class Sa58P_EP1 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class Sa58V_CCO_EP1 {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class Sa58V_EP1 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class Sa58V_RCO_EP1 {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class AKS_74_kobra {
type = "trade_weapons";
buy[] ={4000,"Coins"};
sell[] ={2000,"Coins"};
};
class AKS_74_U {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class AK_47_M {
type = "trade_weapons";
buy[] ={8000,"Coins"};
sell[] ={4000,"Coins"};
};
class AK_74 {
type = "trade_weapons";
buy[] ={2000,"Coins"};
sell[] ={1000,"Coins"};
};
class FN_FAL {
type = "trade_weapons";
buy[] ={10000,"Coins"};
sell[] ={5000,"Coins"};
};
class BAF_L85A2_RIS_SUSAT {
type = "trade_weapons";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class BAF_L85A2_RIS_Holo {
type = "trade_weapons";
buy[] ={9000,"Coins"};
sell[] ={4500,"Coins"};
};
};