I have some questions about how the AI land vehicles driving and spawn/despawn works.
I'll often notice that several of the AI driven vehicles have spawned out in the woods or someplace that they can not drive out of, like a steep location.
Is there a despawn timer on vehicles that don't move for a certain period of time to so that they have a chance of starting out someplace near a road?
If not then I think a timer would be a great idea, it could cover cases where the vehicles don't move enough because they are stuck at road debris or just plain aren't moving at all.
I've had to increase the number of AI units to cover for the fact that so many become stuck and unmoving far away from any action/town/road.
As always, thanks for making DZAI!
I'll often notice that several of the AI driven vehicles have spawned out in the woods or someplace that they can not drive out of, like a steep location.
Is there a despawn timer on vehicles that don't move for a certain period of time to so that they have a chance of starting out someplace near a road?
If not then I think a timer would be a great idea, it could cover cases where the vehicles don't move enough because they are stuck at road debris or just plain aren't moving at all.
I've had to increase the number of AI units to cover for the fact that so many become stuck and unmoving far away from any action/town/road.
As always, thanks for making DZAI!