NEW: See this post below for the current (incomplete) rolling changelog: http://opendayz.net/threads/all-dzai-2-1-related-news-last-updated-6-20-2014.20060/#post-104813
The 2.1 update is the largest single update that DZAI has ever received, and naturally that means it comes with even more bugs to fix. This thread will be used for providing all info about the upcoming update.
What's the anticipated release date?
The exact release date is still unknown. I'm finding and fixing critical bugs almost everyday, so I can't call it stable yet. If I can't call it stable, then I can't release it.
I'm also waiting for the Arma2OA beta patch to update beyond 112555 because of the additional bugs it brings.
6-23-2014 Update: The core features of the current development build appears stable as a whole. If everything goes smoothly a release is anticipated Soon™. Note that beta 112555 is not supported, meaning it may work or not work, I'm going to pretend the beta patch doesn't even exist. The currently supported beta patch is 103718. The beta patch after 112555 is planned to be supported and any needed fixes will be included as update 2.1.1.
What's changed?
The list of changes is far too long for me to type up a changelog on the spot, but 50% of the changes are focused on the AI vehicle patrols:
- Custom AI Air vehicle patrols
- Custom AI land vehicle patrols
- Respawning for custom AI air/land vehicle patrols
- Improvements for existing air/land vehicle patrols (the ones that travel around the map)
- No script file was left untouched when it came to everything vehicle-related, this is how much has been changed.
What's left to do?
Besides waiting for the latest Arma2OA beta to be updated, I am working at fixing all the bugs that have been introduced by the new features being added. I've had to integrate respawn handling for the custom vehicle patrols into the existing respawn system, which broke down the respawn system completely. I'm mostly in the process of fixing rewriting DZAI's respawn handling system.
I'm also extremely busy with real-life matters besides DZAI, which further adds some delays.
The 2.1 update is the largest single update that DZAI has ever received, and naturally that means it comes with even more bugs to fix. This thread will be used for providing all info about the upcoming update.
What's the anticipated release date?
The exact release date is still unknown. I'm finding and fixing critical bugs almost everyday, so I can't call it stable yet. If I can't call it stable, then I can't release it.
I'm also waiting for the Arma2OA beta patch to update beyond 112555 because of the additional bugs it brings.
6-23-2014 Update: The core features of the current development build appears stable as a whole. If everything goes smoothly a release is anticipated Soon™. Note that beta 112555 is not supported, meaning it may work or not work, I'm going to pretend the beta patch doesn't even exist. The currently supported beta patch is 103718. The beta patch after 112555 is planned to be supported and any needed fixes will be included as update 2.1.1.
What's changed?
The list of changes is far too long for me to type up a changelog on the spot, but 50% of the changes are focused on the AI vehicle patrols:
- Custom AI Air vehicle patrols
- Custom AI land vehicle patrols
- Respawning for custom AI air/land vehicle patrols
- Improvements for existing air/land vehicle patrols (the ones that travel around the map)
- No script file was left untouched when it came to everything vehicle-related, this is how much has been changed.
What's left to do?
Besides waiting for the latest Arma2OA beta to be updated, I am working at fixing all the bugs that have been introduced by the new features being added. I've had to integrate respawn handling for the custom vehicle patrols into the existing respawn system, which broke down the respawn system completely. I'm mostly in the process of fixing rewriting DZAI's respawn handling system.
I'm also extremely busy with real-life matters besides DZAI, which further adds some delays.