Be prepared its coming...... DayZ End Game

will you play this mod?

  • Yes!

    Votes: 25 58.1%
  • No

    Votes: 9 20.9%
  • Its made by sheep of course i play!

    Votes: 5 11.6%
  • why ... just why?

    Votes: 4 9.3%

  • Total voters
    43

FallingSheep

OpenDayZ Lord!
ITS COMING BACK!!
Looking for a good dev team to help make this happen!!


The Story

EndGame takes place approx 10 years after the infection has happened and supplies are getting scarce, even the most basic of supplies is considered valuable, the remaining military forces have gone rouge and are hoarding the last of the supplies for themselves and shooting any one on site to avoid a chance of infection, many survivors have taken to banditry just to ..well survive!

What is EndGame?
endgame is a collection of mods and addons rolled into one
it includes many new vehicles, weapons, custom scripts and more!
some of the mods/addons included are Epoch, Overwatch and Origins

How do i get it?
Currently it is in closed beta testing, but a public release will come as soon as we have a stable version.

What Maps are supported?
endgame will support ALL epoch maps

What are some of the new features?
Loot will be rare and harder to get (its a survival game after all!)
High end weapons will be extremely rare and valuable
More wild life (currently only sharks and snakes)
More civilian vehicles (choppers, planes, cars and boats even a kayak!)
Many custom scripts (see sheeps epoch repack for a list of whats included)
Custom citys, towns, caves and more!
Zombies will actually hurt players!
You will be able to break into locked cars/doors etc
Fully miltarised (its the end of the world after all!)
Base supplies will be harder to get and a base will take days to establish not minutes/hours!
Medical supplies are probably the rarest and most valuable loot/item
Traders have taken the lack of supplies seriously and jacked up there prices
Tons of new/custom buildings


Planned/WIP features
Restrictions to using Tanks/Jets/Choppers ( you will need a certain license/training to use/fly them)
Zombie dogs/animals
New zombie skins and types (Fast zombies, Exploding zombies, etc)




DAYZ is a registered trademark of Bohemia Interactive a.s. DayZ EndGameis an unofficial modification that is not affiliated or authorized by Bohemia Interactive a.s.

DAYZ Mod is Created by Dean Hall. Copyright © 2013 Bohemia Interactive a.s. All rights reserved.
 
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Only way this survives is if you release server keys and get it on commander, which I hope for both :)
 
we have just start developing it but should have a public test version out in a couple of weeks,

the project is offically called Dayz End Game

Phase 1 - gather a list of mods/addons/scripts that we want to add

Phase 2 - Merge Epoch and Overwatch so we have a base to work from

Phase 3 - Begin adding custom mods/addons/scripts

TBA
Create new areas and redo existing areas of the map to match the new "feel/theme"
Create new traders and and trade areas (such as a food trader at supermarket, doctor at hospital etc)

once we have a stable epoch/overwatch merge development will come along pretty fast :)

below is a sample list of what we want to add/implement its not final (its actually about a 3rd of the list :p) and not everything will make it in

Stalker Unit
http://www.armaholic.com/page.php?id=9795

Halo3 Pack
http://www.armaholic.com/page.php?id=16546

Halo3 Cobra & Ninja
http://www.armaholic.com/page.php?id=14491

Two Lights Beam
http://www.armaholic.com/page.php?id=16582

MBG Buildings
http://www.armaholic.com/page.php?id=15180
http://www.armaholic.com/page.php?id=14828

Tao Folding Map
http://www.armaholic.com/page.php?id=18682

JSRS Soundmod - Creepy Forests
http://www.armaholic.com/page.php?id=18409

JSRS Soundmod
http://www.armaholic.com/page.php?id=11549

Microlight
http://www.armaholic.com/page.php?id=12562

RQ-11 Raven A Drone
http://www.armaholic.com/page.php?id=16723

R3F Revive (?)
http://www.armaholic.com/page.php?id=8938

Arma Role Playing Items - ARP Mod

Engineers Toolbox

FMP_Dance

mikebart's Rock's

MIS Buildings 2

Sahrani Misc Object Pack

Bloody's Flags Pack

dbo Horse

Foliage Camouflage System

Gravel road speed

JTD FireAndSmoke

Topolka Dam Effects

Waves

Acoustic Guitar

AGS Industrial Objects

AGS Port / Harbor Pack

Berlin Wall

Cigarette Addon

Offshore Helipad Landing Platform

Offshore Oilrig

Stadium

Taviana Objects

TKS Buildings Pack

Tomb Addon

Urban Pack

World War 2 Environment Addon
 
Looks interesting. I'd do a wipe of my server and install this if its on commander and it has everything you say it does.
 
Let me know if you need any help with the mod, or if you get stuck/need to know something.. I made a mod so I can give *some* tips :p
 
PERFORMANCE IS CRITICAL!
It's a major part of the development, I've even looked into optimising the way the server and client communicate with each other, as well as testing with 10 user connected (not a lot as I'm short on pcs and accounts :p )
 
I need to iron out some bugs (bad addons) that are causing low fps and desync issues but once I get a semi stable build i send em over, also I need to compile keys for signature checks
 
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