Black_Sheep
New Member
Hi Guys,
I had implemented J0k3r5 Stats Panel (http://opendayz.net/threads/j0k3r5-stats-panel-very-easy-install-stats-panel.15090/) which was working quite nicely. However, my players went on to notice that the Epoch placement keys were not responding (placing a fireplace or wall didnt work, cancelling a trade etc)
I can get it working again when I remove this part of the code from the debug script
This make it so it is on all times. I would still like it to be toggled, perhaps using the Insert key replacing the default menu. Does anyone know how to make this happen?
I had implemented J0k3r5 Stats Panel (http://opendayz.net/threads/j0k3r5-stats-panel-very-easy-install-stats-panel.15090/) which was working quite nicely. However, my players went on to notice that the Epoch placement keys were not responding (placing a fireplace or wall didnt work, cancelling a trade etc)
I can get it working again when I remove this part of the code from the debug script
Code:
dayz_spaceInterrupt = {
private ["_dikCode", "_handled"];
_dikCode = _this select 1;
_handled = false;
if (_dikCode == 0x44) then {
if (j0k3r5_stats) then {
j0k3r5_stats = false;
hintSilent "";
} else {[] spawn fnc_debug;};
};
_handled
};
This make it so it is on all times. I would still like it to be toggled, perhaps using the Insert key replacing the default menu. Does anyone know how to make this happen?