Samurize
New Member
Ok, the title makes you all curious, and all you want to know wtf is going on. Let me explain then - all i wanted since start was my own DayZ server with Epoch mod. Because of that I've downloaded 2 things:
https://thepiratebay.se/torrent/7969089/Arma_2_Armored_Operations_1.62_Update___DAYZ___SERVER
and
https://thepiratebay.se/torrent/8815950/Single_Player_Project_-_DayZ_AI_Server_Pack_for_LAN
Anyway, after download, updating Arma 2 to necessary patch and installing files from Single Player Project, to the arma2 with arma2oa, the server was ready. Well... kinda ready. Basic DayZ works, DayZ Epoch works, everything is fine since then.
After a while I decided to turn off the DZAI since it seems to be quite annoying. So, I've checked which server i need to edit (with .bat file, that starts it).
It's cleary @DayZ_Epoch_Server, so I went there, and i found the dayz_server.pbo. So far so good. Then i unpacked it, and edited server_monitor.sqf and deleted the "call" for DZAI. At the end it looks like this:
That should be it, there is no call for mod, so mod (DZAI) won't start, right? Well... there are still bots in game. :|
After few tries I've get pretty angry and just deleted the DZAI folder from dayz_server.pbo. Guess what, bots are still in the game. How the hell they still run around on server, if there is no file that says they should be there anyway?
https://thepiratebay.se/torrent/7969089/Arma_2_Armored_Operations_1.62_Update___DAYZ___SERVER
and
https://thepiratebay.se/torrent/8815950/Single_Player_Project_-_DayZ_AI_Server_Pack_for_LAN
Anyway, after download, updating Arma 2 to necessary patch and installing files from Single Player Project, to the arma2 with arma2oa, the server was ready. Well... kinda ready. Basic DayZ works, DayZ Epoch works, everything is fine since then.
After a while I decided to turn off the DZAI since it seems to be quite annoying. So, I've checked which server i need to edit (with .bat file, that starts it).
Code:
if "%server%"=="1" start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=ServerFiles\dayz_epoch\dayz_epoch_11_Chernarus\config.cfg" "-cfg=ServerFiles\dayz_epoch\dayz_epoch_11_Chernarus\basic.cfg" "-profiles=ServerFiles\dayz_epoch\dayz_epoch_11_Chernarus" -name=dayz_epoch_11_Chernarus "-mod=@DayZ_Epoch;ServerFiles\dayz_epoch\@DayZ_Epoch_Server;" -noPause -noSound -cpuCount=1 -exThreads=1 -maxMem=2048
It's cleary @DayZ_Epoch_Server, so I went there, and i found the dayz_server.pbo. So far so good. Then i unpacked it, and edited server_monitor.sqf and deleted the "call" for DZAI. At the end it looks like this:
Code:
// Epoch Events
nul = [] spawn server_spawnEvents;
allowConnection = true;
sm_done = true;
};
That should be it, there is no call for mod, so mod (DZAI) won't start, right? Well... there are still bots in game. :|
After few tries I've get pretty angry and just deleted the DZAI folder from dayz_server.pbo. Guess what, bots are still in the game. How the hell they still run around on server, if there is no file that says they should be there anyway?
