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Server: Object 5:91 not found (message 70)
5 "box" !"USBasicAmmunitionBox_EP1" !"USVehicleBox" !"USLaunchersBox" !"RULaunchersBox" !"MedBox0"
Server: Object 5:91 not found (message 70)
/*
[_object,_type] spawn server_updateObject;
*/
private ["_object","_type","_objectID","_uid","_lastUpdate","_needUpdate","_object_position","_object_inventory","_object_damage","_isNotOk"];
#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
_object = _this select 0;
_type = _this select 1;
_forced = false;
if (count _this > 2) then {
_forced = _this select 2;
};
_parachuteWest = typeOf _object == "ParachuteWest";
_isNotOk = false;
_objectID = "0";
_uid = "0";
if (!((isNil "_object") OR {(isNull _object)})) then {
_objectID = _object getVariable ["ObjectID","0"];
_uid = _object getVariable ["ObjectUID","0"];
};
if ((typeName _objectID != "string") || (typeName _uid != "string")) then
{
#ifdef OBJECT_DEBUG
diag_log(format["Non-string Object: ID %1 UID %2", _objectID, _uid]);
#endif
//force fail
_objectID = "0";
_uid = "0";
};
if (_object getVariable "Mission" == 1) exitWith {};
if (!_parachuteWest) then {
if ((typeOf _object) in SafeObjects) then {
} else {
if (_objectID == "0" && _uid == "0") then
{
_object_position = getPosATL _object;
#ifdef OBJECT_DEBUG
diag_log(format["Deleting object %1 with invalid ID at pos [%2,%3,%4]",
typeOf _object,
_object_position select 0,
_object_position select 1,
_object_position select 2]);
#endif
_isNotOk = true;
};
};
};
if (_isNotOk) exitWith { deleteVehicle _object; };
_lastUpdate = _object getVariable ["lastUpdate",diag_tickTime];
_needUpdate = _object in needUpdate_objects;
// TODO ----------------------
_object_position = {
private["_position","_worldspace","_fuel","_key"];
_position = getPosATL _object;
_worldspace = [
round(direction _object),
_position
];
_fuel = 0;
if (_object isKindOf "AllVehicles") then {
_fuel = fuel _object;
};
_key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
#ifdef OBJECT_DEBUG
diag_log ("HIVE: WRITE: "+ str(_key));
#endif
_key call server_hiveWrite;
};
// ###COPY START
_object_inventory = {
// ### BASE BUILDING 1.2 ### START
//This forces object to write to database changing the inventory of the object twice
// so it updates the object from operate_gates.sqf
private["_inventory","_previous","_key"];
// This writes to database if object is buildable
if (typeOf(_object) in allbuildables_class) then {
//First lets make inventory [[[],[]],[[],[]],[[],[]]] so it updates object in DB
_inventory = [[[],[]],[[],[]],[[],[]]];
if (_objectID == "0") then {
_key = format["CHILD:309:%1:%2:",_uid,_inventory];
} else {
_key = format["CHILD:303:%1:%2:",_objectID,_inventory];
};
diag_log ("HIVE: Buildable: "+ str(_key));
_key call server_hiveWrite;
//Since we cant actually read from DB, lets make inventory this [], than write it again, to insure its updated to DB
_inventory = [];
if (_objectID == "0") then {
_key = format["CHILD:309:%1:%2:",_uid,_inventory];
} else {
_key = format["CHILD:303:%1:%2:",_objectID,_inventory];
};
diag_log ("HIVE: Buildable: "+ str(_key));
_key call server_hiveWrite;
// DO DEFAULT server_updateObject if not a buildable
} else {
_inventory = [
getWeaponCargo _object,
getMagazineCargo _object,
getBackpackCargo _object
];
_previous = str(_object getVariable["lastInventory",[]]);
if (str(_inventory) != _previous) then {
_object setVariable["lastInventory",_inventory];
if (_objectID == "0") then {
_key = format["CHILD:309:%1:%2:",_uid,_inventory];
} else {
_key = format["CHILD:303:%1:%2:",_objectID,_inventory];
};
diag_log ("HIVE: WRITE: "+ str(_key));
_key call server_hiveWrite;
};
};
};
// ### BASE BUILDING 1.2 ### END
// ###COPY END
_object_damage = {
//Allow dmg process
private["_hitpoints","_array","_hit","_selection","_key","_damage"];
_hitpoints = _object call vehicle_getHitpoints;
_damage = damage _object;
_array = [];
{
_hit = [_object,_x] call object_getHit;
_selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
if (_hit > 0) then {
_array set [count _array,[_selection,_hit]];
//diag_log format ["Section Part: %1, Dmg: %2",_selection,_hit];
} else {
_array set [count _array,[_selection,0]];
};
} forEach _hitpoints;
if (_forced) then {
if (_object in needUpdate_objects) then {
needUpdate_objects = needUpdate_objects - [_object];
};
if (_objectID == "0") then {
_key = format["CHILD:306:%1:%2:%3:",_uid,_array,_damage];
} else {
_key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
};
diag_log ("HIVE: WRITE: "+ str(_key));
_key call server_hiveWrite;
} else {
if (!(_object in needUpdate_objects)) then {
//#ifdef OBJECT_DEBUG
diag_log format["DEBUG: Monitoring: %1",_object];
//#endif
needUpdate_objects set [count needUpdate_objects, _object];
};
};
};
_object_killed = {
_object setDamage 1;
call _object_damage;
};
_object setVariable ["lastUpdate",time,true];
switch (_type) do {
case "all": {
call _object_position;
call _object_inventory;
call _object_damage;
};
case "position": {
call _object_position;
};
case "gear": {
call _object_inventory;
};
case "damage"; case "repair" : {
call _object_damage;
};
case "killed": {
call _object_killed;
};
};
if (!_parachuteWest) then {
if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then
{
_object_position = getPosATL _object;
#ifdef OBJECT_DEBUG
diag_log format ["DEBUG: Deleting object %1 with invalid ID at [%2,%3,%4]“, typeOf _object, _object_position select 0, _object_position select 1,
typeOf _object,
_object_position select 0,
_object_position select 1,
_object_position select 2]);
#endif
_isNotOk = true;
};
};
15:46:05 "OBJ: 1 - SUV_DZ,0,[194,[9618.97,11950,-0.0003815]],[[[],[]],[["PipeBomb"],[1]],[[],[]]],[["wheel_1_1_steering",0.912],["wheel_1_2_steering",1],["wheel_2_1_steering",0.501],["wheel_2_2_steering",1],["palivo",0.8],["motor",0.284],["glass1",0.513],["glass2",0.211],["glass3",0.136],["glass4",0.023]],0.982,0"
15:46:05 class HitPoints::HitRGlass not found in SUV_DZ
15:46:05 class HitPoints::HitLGlass not found in SUV_DZ
15:46:05 class HitPoints::HitBody not found in SUV_DZ
15:46:05 class HitPoints::HitLF2Wheel not found in SUV_DZ
15:46:05 class HitPoints::HitRF2Wheel not found in SUV_DZ
15:46:05 class HitPoints::HitLMWheel not found in SUV_DZ
15:46:05 class HitPoints::HitRMWheel not found in SUV_DZ
15:46:06 Error in expression <compile format ["%1", _data];
_status = _result select 0;
msgList = [];
_msgCou>
15:46:06 Error position: <_result select 0;
msgList = [];
_msgCou>
15:46:06 Error Undefined variable in expression: _result
15:46:06 File z\addons\dayz_server\system\server_monitor.sqf, line 58
if (!_parachuteWest) then {
if (_objectID == "0" && _uid == "0" && (vehicle _object getVariable ["Sarge",0] != 1)) then
{
_object_position = getPosATL _object;
#ifdef OBJECT_DEBUG
diag_log(format["Deleting object %1 with invalid ID at pos [%2,%3,%4]",
typeOf _object,
_object_position select 0,
_object_position select 1,
_object_position select 2]);
#endif
_isNotOk = true;
};
};
"//Check for hackers" \n
"// {" \n
"// if(vehicle _x != _x && (vehicle _x getVariable [""Sarge"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
"// diag_log (""CLEANUP: KILLING A HACKER "" + (name _x) + "" "" + str(_x) + "" IN "" + (typeOf vehicle _x));" \n
"// (vehicle _x) setDamage 1;" \n
"// _x setDamage 1;" \n
"// };" \n
"// } forEach allUnits;" \n
"" \n
"dayz_serverObjectMonitor = _safety;"/*%FSM</STATEINIT""">*/;