zombies wont attack AI, but AI will attack zombies.. they are classified as civilian, so if civilian is hostile to you, then you can't do things like open boxes and loot bodies.. im trying to get a fix working that makes them east or guer instead of civilians, which would solve this, but currently zombies will only attack you.Alright I've done as you have explained, so between these 2 changes will have AI and zombies attacking each other, and AI attacking players?
I noticed in the other thread you were looking into a way for the AI to differentiate Bandits, survivors and heroes... That would tie in perfectly with having custom bases that only people of appropriate humanity level could enter. If you manage to figure it out, hope you share.