probably worthy of note that i also had to update my battleye filters from https://github.com/DayZMod/Battleye-Filters
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ERROR 1318 (42000) at line 1: Incorrect number of arguments for PROCEDURE hivemind.pMain; expected 1, got 0
(this is with 1.8) i can get into game fine it's just the vehicle stuff can't execute on bootup
ERROR 1318 (42000) at line 1: Incorrect number of arguments for PROCEDURE hivemind.pMain; expected 1, got 0
(this is with 1.8) i can get into game fine it's just the vehicle stuff can't execute on bootup
After Update all players get:
You cannot play/edit this mission: it is dependent on downloadable content that has been deleted. dayz_vehicles
any idea how to fix it ? dayz_vehicles.pbo exist in @dayz\addons\
the HMMWV does not spawn how ever it looks like it already is in the database, I try to test spawn me at the position but no humvee spawned?
INSERT INTO Object_DATA (ObjectUID, Instance, Classname, Damage, CharacterID, Worldspace, Inventory, Hitpoints, Fuel, Datestamp)
SELECT ObjectUID, sInstance, Classname, @rsDamage, '0', Worldspace, Inventory, Hitpoints, FUEL, SYSDATE()
FROM Object_SPAWNS
WHERE Classname = @rsClassname
AND NOT ObjectUID IN (select objectuid from Object_DATA where instance = sInstance)
ORDER BY RAND()
LIMIT 0, 1;
BEGIN
#starts outofbounds cleanup
CALL pCleanupOOB();
#remove dead players from data table
INSERT INTO character_dead SELECT * FROM character_data WHERE Alive = 0;
DELETE
FROM Character_DATA
WHERE Alive=0;
#generating stats in playerdata
CREATE TEMPORARY TABLE if not exists `countTotals` (
`playerUID` VARCHAR(45) NOT NULL DEFAULT '0',
`KillsBTotal` INT(11) NOT NULL DEFAULT '0',
`KillsHTotal` INT(11) NOT NULL DEFAULT '0',
`KillsZTotal` INT(11) NOT NULL DEFAULT '0',
`HumanityTotal` INT(11) NOT NULL DEFAULT '0',
`distanceFootTotal` INT(11) NOT NULL DEFAULT '0',
`HeadshotsZTotal` INT(11) NOT NULL DEFAULT '0',
`durationTotal` INT(11) NOT NULL DEFAULT '0',
`TodeTotal` INT(11) NOT NULL DEFAULT '0',
INDEX `playerUID` (`playerUID`)
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;
INSERT INTO countTotals (playerUID, TodeTotal, KillsBTotal, KillsHTotal, KillsZTotal, HumanityTotal, distanceFootTotal, HeadshotsZTotal, durationTotal ) SELECT PlayerUID, count(*),sum(killsB), sum(killsH), sum(killsZ), sum(Humanity), sum(distanceFoot), sum(HeadshotsZ), sum(duration) FROM character_dead GROUP BY PlayerUID;
UPDATE player_data pd, counttotals ct
SET pd.TodeTotal = ct.TodeTotal, pd.killszTotal = ct.KillsZTotal, pd.killsHTotal = ct.KillsHTotal, pd.killsBTotal = ct.KillsBTotal, pd.HumanityTotal = ct.HumanityTotal, pd.distanceFootTotal = ct.distanceFootTotal, pd.HeadshotsZTotal = ct.HeadshotsZTotal, pd.durationTotal = ct.durationTotal
WHERE ct.PlayerUID = pd.PlayerUID;
update player_data pd,
(
SELECT playerUID, TodeTotal, HumanityTotal, sum(HumanityTotal/TodeTotal) as avgMorality from `counttotals`
GROUP BY PlayerUID
) AS am
set pd.playerMorality = am.avgMorality
where pd.playerUID = am.playerUID;
DROP TEMPORARY TABLE countTotals;
Place the path between two " "c:\program files\...\bla.exe"
Updated to 1.8.0.1:
https://github.com/Pwnoz0r/DayZ-Private-Server/releases/tag/2.5.1