[SOLVED] Extending Item Despawn & Respawn Timer

What I'm looking to do here is extend an item from despawning to an extended time value.

Examples:
  1. Player picks up item('s), drops the item('s) which despawn and a new item appears x amount if minutes later.
  2. Player finds camp, empties contents of storage containers, items despawn.

Code:
type name="Raincoat_Green">
        <nominal>60</nominal>
        <lifetime>5600</lifetime>
        <restock>0</restock>
        <min>30</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
  • Nominal = amount per server?
  • Lifetime: Once dropped, this is seconds to how it takes before an item respawns?
  • Restock: ?
  • Min: ?
Any help is greatly appreciated.
 
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