[FIX] Seagul / CreateVehicle Restriction / Bird

lol, these logs (ok not the greatest samplesize) proof that this code affects the seagull issue and your still calling it placebo?
so either you have to say the logs are faked or you have to deal with this.
i hope other share a grep of their createvehicle.log after adding this.

You offered 1 log for only a very short interval of time with no repeating trials and you call it "evidence"?

Have 2 server of same spec and location and then put them on 2 different intervals along with a third machine at default settings. Then run those machines for 2 or 3 months and after performing statistical significance tests on the logs then maybe we can call that evidence.

What you have there in pastebin is of no value at all.
 
yeah i said thats it not the greatest samplesize.
iam going wait for other logs and decide then if i finish my post with q.e.d.
i really like your anticheat. it makes dayz playable. peace!
 
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There is not really a 'fix' for it. There is a work around tho. Will help alot almost removing it completely. Like hangender said: Look at what origins did with their loading screen.
 
I`m having this essue on my server and I try to use this , but all my zombies just disapear , there is a sollution for that ?
 
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