Shane_Martin
New Member
Hi,
Know a little bit of coding but not enough to do what I want to do with my AI Island, which I'm trying to make more interesting for my players.
Basically what I'm trying to do is:
* Spawning four crates (AI Island loot) when all AI on the island are dead (Using WickedAI).
* Opening two gates for the vehicle corridor when all AI on the island are dead.
* Deleting some barriers for the vehicle corridor (Only there to stop players using corridor) when all AI are dead.
Currently AI Island script is server-side but getting called from client files under ifserver.
Would anyone be able to help me out with this please, I know It's a bit ambitious but I feel it would make something truly unique on my server.
Many thanks,
Shane
Know a little bit of coding but not enough to do what I want to do with my AI Island, which I'm trying to make more interesting for my players.
Basically what I'm trying to do is:
* Spawning four crates (AI Island loot) when all AI on the island are dead (Using WickedAI).
* Opening two gates for the vehicle corridor when all AI on the island are dead.
* Deleting some barriers for the vehicle corridor (Only there to stop players using corridor) when all AI are dead.
Currently AI Island script is server-side but getting called from client files under ifserver.
Would anyone be able to help me out with this please, I know It's a bit ambitious but I feel it would make something truly unique on my server.
Many thanks,
Shane