MrRightclick
New Member
Hello, and sorry in advance for another one of these threads.
I think I've slammed into a wall with searching for this information, finding multiple threads, but with every thread saying "just use editor and put it on server then your ok
))".
.. Well, yeah, there is more to the editor than just "using it".
Now I'm pulling my hair out because the dozens of threads have lead me nowhere..
If I by some divine miracle (or with the help of a generous person) get this working, I'd be glad writing and posting a tutorial for all the upcoming DayZ server admins to get their answers from without making a new thread. I'd even be ready and glad to make this thread a dedicated spot for information on this.
So my situation is this: we've got a server running with vanilla Day Z for a while now, and we would like to add bandit AI and custom loot sites through new buildings. So simple stuff at least for some of you, huh?
What I have tried so far:
I've tried using the 3D editor, as some people suggested that.
They make it seem as simple as this: Just put in buildings and soldiers, save it as a 3D map, convert it to a 2D map using a converter, merge the 2D-mission with DayZ, and put it on the server. Thing is this starts popping up errors with the mission.sqm file on different lines. So it hasn't worked so far.
I've tried just using the singleplayer and even the multiplayer 2D map, adding units, merging it with the Day Z mission, putting the mission to the server. This leads to no playable units available in the server lobby. I've also tried adding the initialization code from the merged mission to the default mission on the server. This starts giving errors again, the error being something like "met 'I', where '=' was expected". Haven't found a fix yet.
My setup and situation:
My questions:
So, my questions are the following (I AM USING RMOD ON THE SERVER):
Thank you very much in advance. This is stressing me out way more than I thought it would be..

PS. If you have nothing else to say other than "use the search function", please don't post at all. After 3 days of searching through Google, Tunngle forums and these forums, I've yet to find a working solution.. At least post a link to a thread with help!
Thank you!
I think I've slammed into a wall with searching for this information, finding multiple threads, but with every thread saying "just use editor and put it on server then your ok
.. Well, yeah, there is more to the editor than just "using it".
Now I'm pulling my hair out because the dozens of threads have lead me nowhere..
If I by some divine miracle (or with the help of a generous person) get this working, I'd be glad writing and posting a tutorial for all the upcoming DayZ server admins to get their answers from without making a new thread. I'd even be ready and glad to make this thread a dedicated spot for information on this.
So my situation is this: we've got a server running with vanilla Day Z for a while now, and we would like to add bandit AI and custom loot sites through new buildings. So simple stuff at least for some of you, huh?
What I have tried so far:
I've tried using the 3D editor, as some people suggested that.
They make it seem as simple as this: Just put in buildings and soldiers, save it as a 3D map, convert it to a 2D map using a converter, merge the 2D-mission with DayZ, and put it on the server. Thing is this starts popping up errors with the mission.sqm file on different lines. So it hasn't worked so far.
I've tried just using the singleplayer and even the multiplayer 2D map, adding units, merging it with the Day Z mission, putting the mission to the server. This leads to no playable units available in the server lobby. I've also tried adding the initialization code from the merged mission to the default mission on the server. This starts giving errors again, the error being something like "met 'I', where '=' was expected". Haven't found a fix yet.
My setup and situation:
- I've got my server running on Pwnoz0r's files.
- I've not edited anything on the server, just started it and we've been playing on it normally.
- I am running RMOD on the server.
- I've edited/created simple missions before with the singleplayer 2D editor.
My questions:
So, my questions are the following (I AM USING RMOD ON THE SERVER):
- Which editor (3D or multiplayer 2D) should I use when adding units/buildings into an empty map?
- What are the steps for putting in, let's say, one building, and an AI soldier with bandit behaviour (shoot survivors on sight, maybe even shoot zombies) next to the new building?
- .. if we get this far, how to make the AI patrol, say from point A to point B? (I know how 2D editor waypoints work, any use here?)
Thank you very much in advance. This is stressing me out way more than I thought it would be..
PS. If you have nothing else to say other than "use the search function", please don't post at all. After 3 days of searching through Google, Tunngle forums and these forums, I've yet to find a working solution.. At least post a link to a thread with help!
Thank you!