[OPEN] How can I change my init.c SpawnObject items into a pbo instead of in the init.c

Karinna

New Member
Hi All,
I have seen mod packs for bridges etc. as .pbo style mod packs

I have all of my SpawnObject items in my init.c file and would like to remove them from init.c and turn them into a mod.

I have got a template for the layout of the .pbo

scripts/5_Mission/myspawnlist.c

But I need to know how to construct the config.cpp

There does not seem to be much info when I search google on the subject

Thanks all!
 
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