I wondering how can i sync two server player info in same map(ex:chernarus).
Now i opened two chernarus server(instance id 1 and instance id 101).
(server1_chernarus(for day time) and server101_chernarus(for night time))
Current situation is separated server(player and vehicle info).
I want to know how can i sync these two server player info(inventory,position,etc.), not vehicle(vehicle need to separate like official server).
Just like, when i joined server1_chernarus and moved some other place and then disconnect,
go to server101_chernarus, i want same place and same inventory like server1_chernarus.
Any idea or solution will be helped.
PS : As i know, init.sqf(in mpmission) refer dayz_instance =1 or 101
but it is all refered player & vehicle info.
Now i opened two chernarus server(instance id 1 and instance id 101).
(server1_chernarus(for day time) and server101_chernarus(for night time))
Current situation is separated server(player and vehicle info).
I want to know how can i sync these two server player info(inventory,position,etc.), not vehicle(vehicle need to separate like official server).
Just like, when i joined server1_chernarus and moved some other place and then disconnect,
go to server101_chernarus, i want same place and same inventory like server1_chernarus.
Any idea or solution will be helped.
PS : As i know, init.sqf(in mpmission) refer dayz_instance =1 or 101
but it is all refered player & vehicle info.