Machine Gun Noise and Bandit4_DZ Skin issue

Buttface

OpenDayZ Rockstar!
Hey there. I've been testing Hunting Grounds with my AI mod and it's working nicely so far. However, I've noticed a glaring issue with the gunshot noises of the new machine guns. The sounds seem to originate from the player no matter where the weapon is fired from. This means it's impossible to tell which direction and distance the weapon is fired from, as it sounds up close and originating from every direction.

Also, I'd like to report a possible issue with the Bandit4_DZ skin. In my testing, AI units can't seem to carry backpacks when using this skin, and only this skin. To be clear, I literally mean they cannot carry backpacks, not that the backpacks aren't visible. I do not know if this affects player units as well, but I thought I would bring it up since there seems to be something unusual with this specific skin model.
 
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