Markers.. little help required.

Tai

Member
So I want add some markers to the map permanently we had the idea of laying out the server rules as map markers in the sea just off the land part of the map, so that anyone with a map when they open it, they will see the markers, and be able to read the server rules at any time.

We also want to mark some key area's of the map, like high risk zones, where AI might be, or places where we might have added in extra buildings.

The file bellow is from mission.sqm I think thats the right file to use but I could be way off and wrong so hope some one can show me where iv gone wrong, also is there a list of compatible day z markers or do we have access to all the markers on this page [ http://community.bistudio.com/wiki/cfgMarkers ]

I tried Dot, and the one bellow but neither have worked.

Code:
class Markers
{
items=8;
class Item0
{
position[]={7839.6055,381.33774,8414.7324};
name="center";
type="Empty";
};
class Item1
{
position[]={-18697.58,379.53012,25815.256};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={4932.3345,0.39950246,1989.1094};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={2236.0391,0.63119155,1923.3735};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={8738.1328,0.45720705,2122.1082};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={10909.267,0.57597214,2422.3096};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={13510.764,0.44504455,5249.3027};
name="spawn4";
type="Empty";
};
 
//HERE \/
class Item7
{
position[]={7712.534,0,2655.062};
name="Testing Markers.";
text="Testing Markers.";
markerType="hd_objective";
};
};
 
As far as I am aware, only a few of the marker types work. Try using "waypoint" as the marker type. You can also add colour using the example below.

class Item10
{
position[]={6998,0,5747};
name="ChernoArmory";
text="CHERNO ARMORY";
type="waypoint";
colorName="ColorRed";
};

Also, your markerType="hd_objective"; should be type="hd_objective";
 
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