Origins Server?

downloaded, now at your package pbo prefix - dayz_server
not a z\addons\dayz_server
now i try start and also have a problem - hive error loading required resources :(
 
I have checked my character_data table and i see that many lives have 0 minutes in playtime :(
I think the distance work value works.
Does anyone have a fix for that?
 
anyone willing to work with me to get more guards on salvation city at the easy-enter compound, etc? I can copy paste code just fine, but I'm unsure in what spawn group I'd be entering my spawns. I want patrol spawns that move from compound, to gas station, to hole in the wall and around those areas.
 
Just had another crash

10:15:31 "_PlayerID=102461830,_bb_baseserver=[0,0,0,0,0,0,0,0],_character=B 1-1-H:1 (SoldieR) REMOTE"
10:15:35 "START verbb _this=[21e2a400# 782555: heroes_small_house_lvl_2.p3d,B 1-2-B:1 (]TPG[*Dagger) REMOTE,3,"11699526",929,1]"
10:15:35 "1_objectC=21e2a400# 782555: heroes_small_house_lvl_2.p3d,_playerC=B 1-2-B:1 (]TPG[*Dagger) REMOTE,_objectLevelC=3,_playerIDC=11699526,_passwordC=929,_flagTo=1"
10:15:35 "2_objectC=21e2a400# 782555: heroes_small_house_lvl_2.p3d,_playerC=B 1-2-B:1 (]TPG[*Dagger) REMOTE,_objectLevelC=3,_playerIDC=11699526,_passwordC=929,_RealPass=929,_flagTo=1"
10:15:35 "3_objectC=21e2a400# 782555: heroes_small_house_lvl_2.p3d,_playerC=B 1-2-B:1 (]TPG[*Dagger) REMOTE,_objectLevelC=3,_playerIDC=11699526,_passwordC=929,_RealPass=929_flagTo=1"
10:15:35 "_result = ["PASS","6e827811"], ARRAY"
10:15:35 "_key2 = CHILD:504:6e827811:"

This keeps happening and is somehow related to lvl2 houses I'm betting. Anyone have any idea on how to resolve this?

Believe it is tied to this in server_monitor.sqf

_key = "CHILD:307:";
_result = [_key] call server_hiveReadWrite;
_outcome = _result select 0;
if(_outcome == "PASS") then {
_date = _result select 1;
_year = _date select 0;
_month = _date select 1;
_day = _date select 2;
_hour = _date select 3;
_minute = _date select 4;

gamedatas = [_year,_month,_day,_hour,_minute];

_diff = ( dateToNumber (_date) - dateToNumber (gamedatas) )*365*24*60;
_dateNumP = (dateToNumber (gamedatas)) + ((6*_diff)/(365*24*60));
_date = NumberToDate[_year,_dateNumP];

Sorry for double posts but two very diff topics.
 
I think priblem in HiveExt.dll, but not sure.....always error "hive error loading required resources"


If you look in your log, you should see file not found.
It's not packing the .pbo with the prefix. I tried it again with 2 tools with prefix set and it's still not setting it correctly.
 
anyone willing to work with me to get more guards on salvation city at the easy-enter compound, etc? I can copy paste code just fine, but I'm unsure in what spawn group I'd be entering my spawns. I want patrol spawns that move from compound, to gas station, to hole in the wall and around those areas.


Would that not be in the @dayorigins?
Or is it in the server files?
 
If you look in your log, you should see file not found.
It's not packing the .pbo with the prefix. I tried it again with 2 tools with prefix set and it's still not setting it correctly.

I changed prefix and problem with file not found gone, i have another problem with hive error - hive error loading required resources.
 
Found it. It's here:
http://pastebin.com/tvVu3Pte

Just need to grab more spawnpoints and figure out what to add here. I'd like to make it harder so people can't just fly into the compound, take three urals worth of loot and bail-- same with running in from the hole in the wall. It's pretty cheap/cheaty


No expert at it, but would you just copy the g14g section and paste below renaming as maybe g18g, change the spawn locations and then call the spawn function at the bottom.

Gonna play around with it.
 
Anyone thought to try and implement custom loadout into origins?

If there's a guide anywhere I can do it I'm sure.


Also, another crash:

20:21:16 "START verbb _this=[24562400# 782236: heroes_large_shed_lvl_1.p3d,B 1-3-G:1 (=DD= shugz) REMOTE,2,"102265350",7822,1]"
20:21:16 "1_objectC=24562400# 782236: heroes_large_shed_lvl_1.p3d,_playerC=B 1-3-G:1 (=DD= shugz) REMOTE,_objectLevelC=2,_playerIDC=102265350,_passwordC=7822,_flagTo=1"
20:21:16 "2_objectC=24562400# 782236: heroes_large_shed_lvl_1.p3d,_playerC=B 1-3-G:1 (=DD= shugz) REMOTE,_objectLevelC=2,_playerIDC=102265350,_passwordC=7822,_RealPass=7822,_flagTo=1"
20:21:16 "3_objectC=24562400# 782236: heroes_large_shed_lvl_1.p3d,_playerC=B 1-3-G:1 (=DD= shugz) REMOTE,_objectLevelC=2,_playerIDC=102265350,_passwordC=7822,_RealPass=7822_flagTo=1"
20:21:16 "_result = ["PASS","4e200832"], ARRAY"
20:21:16 "_key2 = CHILD:504:4e200832:"

These keep occuring and are ALWAYS related to saving someones house/garage/whatever.

Any ideas here to fix?

21:15:51 "UPDATE: [B 1-1-E:1 (Luiz Sato) REMOTE,["ItemPainkiller","ItemPainkiller","ItemSodaCoke","ItemWaterbottle","ItemSodaPepsi","ItemBattery","FoodCanFrankBeans","ItemPainkiller","ItemPainkiller","Ori_35Rnd_smg","Ori_35Rnd_smg","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","7Rnd_45ACP_1911","ItemBandage"],false]"
21:15:51 "_PlayerID=130389382,_bb_baseserver=[0,0,0,0,0,0,0,0],_character=B 1-1-E:1 (Luiz Sato) REMOTE"
21:15:51 "_object=24c6a080# 782190: tt650.p3d REMOTE, _type=all, _objectID=2335, _uid=0"
21:15:51 "Gear Update"
21:15:51 "_object=260e3040# 782334: tractor_2.p3d REMOTE, _type=all, _objectID=3158, _uid=0"
21:15:51 "Gear Update"
21:15:54 "START verbb _this=[255c6b00# 782550: small_garage.p3d,B 1-2-B:1 (]TPG[*Dagger) REMOTE,4,"11699526",929,1]"
21:15:54 "1_objectC=255c6b00# 782550: small_garage.p3d,_playerC=B 1-2-B:1 (]TPG[*Dagger) REMOTE,_objectLevelC=4,_playerIDC=11699526,_passwordC=***,_flagTo=1"
21:15:54 "2_objectC=255c6b00# 782550: small_garage.p3d,_playerC=B 1-2-B:1 (]TPG[*Dagger) REMOTE,_objectLevelC=4,_playerIDC=11699526,_passwordC=***,_RealPass=***,_flagTo=1"
21:15:54 "3_objectC=255c6b00# 782550: small_garage.p3d,_playerC=B 1-2-B:1 (]TPG[*Dagger) REMOTE,_objectLevelC=4,_playerIDC=11699526,_passwordC=***,_RealPass=***_flagTo=1"
21:15:54 "_result = ["PASS","45e87722"], ARRAY"
21:15:54 "_key2 = CHILD:504:45e87722:"
 
Back
Top