//****************************************************************************
//************** DayZ Origins Buildings Config made by Rotzloch **************
//****************************************************************************
DZE_Origins_Building_System = true;
DZE_Use_PlotPole4Life = false;
DZE_Origins_LockUnlock_Distance = 20;
DZE_Origins_Build_Distance = 10;
//In which Box/Container the Player must place their stuff for building the house
DZE_Origins_Container = "WoodCrate_DZ";
DZE_Origins_Build_Tools_Require = ["ItemToolbox","ItemEtool","ItemSledge"];
// Humanity Need for House Levels. Hero/Bandit1 == Small Garage AND Hero/Bandit3 == Large Garage && Stronghold
DZE_Origins_Humanity =
[
["Hero1",5000],
["Hero2",12000],
["Hero3",25000],
["Bandit1",-5000],
["Bandit2",-12000],
["Bandit3",-25000]
];
//What needed for Building Houses
DZE_Origins_House1 = [
["PartGeneric",1]
];
DZE_Origins_House2 = [
["PartGeneric",1]
];
DZE_Origins_House3 = [
["PartGeneric",1]
];
DZE_Origins_SG = [
["PartGeneric",1]
];
DZE_Origins_LG = [
["PartGeneric",1]
];
DZE_Origins_King = [
["PartGeneric",1]
];
DZE_Origins_Stronghold = [
["PartGeneric",1]
];
DZE_Origins_NameLookup = [
["Uroven1DrevenaBudka","Bandits - Wooden Shed (Level 1)"],
["Uroven2KladaDomek","Bandits - Log House (Level 2)"],
["Uroven3DrevenyDomek" ,"Bandits - Wooden House (Level 3)"],
["Uroven1VelkaBudka","Heroes - Large Shed (Level 1)"],
["Uroven2MalyDomek","Heroes - Small House (Level 2)"],
["Uroven3VelkyDomek" ,"Heroes - Big House (Level 3)"],
["kingramida","Pyramid"],
["velkaGaraz","Large Garage"],
["malaGaraz" ,"Small Garage"],
["krepost", "Stronghold"]
];
DZE_Origins_Build_HousesGarages = [
["H1", ((DZE_Origins_Humanity select 0) select 1), "Heroes - Large Shed (Level 1)","Uroven1VelkaBudka",DZE_Origins_House1],
["H2", ((DZE_Origins_Humanity select 1) select 1), "Heroes - Small House (Level 2)","Uroven2MalyDomek",DZE_Origins_House2],
["H3", ((DZE_Origins_Humanity select 2) select 1), "Heroes - Big House (Level 3)","Uroven3VelkyDomek",DZE_Origins_House3],
["B1", ((DZE_Origins_Humanity select 3) select 1), "Bandits - Wooden Shed (Level 1)","Uroven1DrevenaBudka",DZE_Origins_House1],
["B2", ((DZE_Origins_Humanity select 4) select 1), "Bandits - Log House (Level 2)","Uroven2KladaDomek",DZE_Origins_House2],
["B3", ((DZE_Origins_Humanity select 5) select 1), "Bandits - Wooden House (Level 3)","Uroven3DrevenyDomek",DZE_Origins_House3],
["SGH", ((DZE_Origins_Humanity select 0) select 1), "Small Garage","malaGaraz",DZE_Origins_SG],
["SGB", ((DZE_Origins_Humanity select 3) select 1), "Small Garage","malaGaraz",DZE_Origins_SG],
["LGH", ((DZE_Origins_Humanity select 2) select 1), "Large Garage","velkaGaraz",DZE_Origins_LG],
["LGB", ((DZE_Origins_Humanity select 5) select 1), "Large Garage","velkaGaraz",DZE_Origins_LG],
["KINGH", ((DZE_Origins_Humanity select 2) select 1), "Pyramid","kingramida",DZE_Origins_King],
["KINGB", ((DZE_Origins_Humanity select 5) select 1), "Pyramid","kingramida",DZE_Origins_King],
["SHH", ((DZE_Origins_Humanity select 2) select 1), "Stronghold","krepost",DZE_Origins_Stronghold],
["SHB", ((DZE_Origins_Humanity select 5) select 1), "Stronghold","krepost",DZE_Origins_Stronghold]
];
DZE_Origins_Houses = ["Uroven1DrevenaBudka","Uroven2KladaDomek","Uroven3DrevenyDomek","Uroven1VelkaBudka","Uroven2MalyDomek","Uroven3VelkyDomek"];
DZE_Origins_Garages= ["malaGaraz","velkaGaraz","kingramida","Uroven3DrevenyDomek","Uroven3VelkyDomek"];
DZE_Origins_Stronghold = ["krepost"];
DZE_Origins_Buildings = DZE_Origins_Houses + DZE_Origins_Garages + DZE_Origins_Stronghold;
//dayz_allowedObjects --> DayZ_SafeObjects
DayZ_SafeObjects = DayZ_SafeObjects + DZE_Origins_Buildings;
diag_log("Origins Base Building Config initialized!");