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Hi Fred. I really enjoy your script. I'm a scripting n00b, but I adapted a bit of your code to allow players to create other items conditional upon holding certain parts. Currently have it working to make arrows and baseball bats from wood (requires you to have a hunting knife), and also allowing players to clear brush with the hatchet (just constructs a large grass cutter). I think these could be of use to people since it would make the crossbow a bit more useful with its constantly breaking arrows, and who hasn't shot a rabbit only to lose it in tall brush?
I don't want to threadjack this topic, though. With your permission I'd like to start a new topic where I can share this code and maybe have people suggest a few more possibilities to combine.
Thank you kindly.Permission granted.![]()
5 "1.000000" !="zZombie_Base" !="z_hunter" !="z_teacher" !="z_villager1" !="z_villager2" !="z_villager3" !="ori_zombie1" !="ori_zombie2" !="ori_zombie3" !="ori_zombie4" !="ori_zombie5" !="ori_zombie6" !="ori_zombie7" !="ori_zombie8" !="ori_zombie1L" !="ori_zombie2L" !="ori_zombie3L" !="ori_zombie4L" !="ori_zombie5L" !="ori_zombie6L" !="ori_zombie7L" !="ori_zombie8L" !="ori_vil_zombie_woman1" !="ori_vil_zombie_woman2" !="ori_vil_zombie_woman3" !="ori_vil_zombie_woman4 " !="z_priest" !="z_doctor" !="z_worker1" !="z_worker2" !="z_worker3" !="z_suit2" !="z_suit1" !="z_policeman" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot" !"custom_scripts\zombiebait\zombieshield.sqf"
player removeMagazine "TrashJackDaniels";
zombieShield = player addAction [("<t color=""#00c362"">" + ("Anti-Zombie Freq Emitter") +"</t>"),"scripts\zombieshield\zombieshield.sqf","",5,false,true,"",""];
zombieShield = player addAction [("<t color=""#00c362"">" + ("Anti-Zombie Freq Emitter") +"</t>"),"scripts\zombieshield.sqf","",5,false,true,"",""];
if (("TrashTinCan" in magazines player) && ("TrashJackDaniels" in magazines player) && ("PartEngine" in magazines player) && ("ItemJerrycan" in magazines player) && ("ItemToolbox" in items player)) then {
if (("TrashTinCan" in magazines player) && ("PartEngine" in magazines player) && ("ItemJerrycan" in magazines player) && ("ItemToolbox" in items player)) then {