version=11;
class Mission
{
addOns[]=
{
"chernarus",
"ca_modules_animals",
"dayz_code",
"dayz_weapons",
"dayz_equip",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions"
};
addOnsAuto[]=
{
"dayz_weapons",
"ca_modules_functions",
"chernarus"
};
randomSeed=11171215;
class Intel
{
briefingName="DayZ Chernarus";
briefingDescription="DayZ";
startWeather=0.067362607;
forecastWeather=0.52341133;
year=2008;
month=10;
day=1;
hour=12;
};
class Groups
{
items=2;
class Item0
{
side="WEST";
class Vehicles
{
items=108;
class Item0
{
position[]={-18709.713,379.10086,25923.943};
azimut=-17.0839;
id=11;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
... (alot of items)
class Item99
{
position[]={-18725.248,379.55328,25889.797};
azimut=-17.0839;
id=95;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAY CDG";
skill=0.60000002;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
};
};
class Item1
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={708.96582,35.858719,3533.1272};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
};
class Vehicles
{
items=8;
class Item0
{
position[]={6141.9155,300.98511,7764.6313};
//placement=70;
id=1;
side="EMPTY";
vehicle="Land_psi_bouda";
text="dog1";
init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];";
};
class Item1
{
position[]={1766.7173,5.8767557,2211.48};
//placement=70;
id=2;
side="EMPTY";
vehicle="Land_psi_bouda";
text="dog2";
init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];";
};
class Item2
{
position[]={3627.8162,6.9299998,2480.4895};
//placement=70;
id=3;
side="EMPTY";
vehicle="Land_psi_bouda";
text="dog3";
init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];";
};
class Item3
{
position[]={4536.9912,5.9927816,2394.5864};
//placement=70;
id=4;
side="EMPTY";
vehicle="Land_psi_bouda";
text="dog4";
init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];";
};
class Item4
{
position[]={6862.9141,5.9699998,3119.5625};
//placement=70;
id=5;
side="EMPTY";
vehicle="Land_psi_bouda";
text="dog5";
init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];";
};
class Item5
{
position[]={10432.236,6.0003505,2398.645};
//placement=70;
id=6;
side="EMPTY";
vehicle="Land_psi_bouda";
text="dog6";
init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];";
};
class Item6
{
position[]={13416.39,5.6741199,6254.0874};
//placement=70;
id=7;
side="EMPTY";
vehicle="Land_psi_bouda";
text="dog7";
init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];";
};
class Item7
{
position[]={11956.598,53.990517,9178.7852};
//placement=70;
id=8;
side="EMPTY";
vehicle="Land_psi_bouda";
text="dog8";
init="_nul = [this]execVM ""addin\dogInit.sqf""; _dogSound = createSoundSource [""Sound_LittleDog"", getPosATL this, [], 0];";
};
};
class Markers
{
items=7;
class Item0
{
position[]={7839.6055,381.33774,8414.7324};
name="center";
type="Empty";
};
class Item1
{
position[]={-18697.58,379.53012,25815.256};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={4932.3345,0.39950246,1989.1094};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={2236.0391,0.63119155,1923.3735};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={8738.1328,0.45720705,2122.1082};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={10909.267,0.57597214,2422.3096};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={13510.764,0.44504455,5249.3027};
name="spawn4";
type="Empty";
};
};
};