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which is why you make the code execute on everyone (preferably when they join)
_suv setobjecttexture [0,"suv_body_orange_co.paa"]
something like this then?
Code:_suv setobjecttexture [0,"suv_body_orange_co.paa"]
So if I want to say paint a logo on the side of an suv, how do I go about extracting the texture so I can load it into photoshop?
If you want a logo on the side of any vehicle you drive (some exceptions) just google Arma 2 squad xml tags.