They're gonna fix this soon because it's just stupid.
I'm sure there are other items that despawn way too soon, but for the Wire Mesh Barrier and Power Generator I Just searched, in types.xml, for the classnames "PowerGenerator" and "HescoBox"
Then changed their "lifetime" to "3888000" and "count_in_hoarder" to "0" so for example the Wire Mesh Barrier looks like this now:
Power Generator like this:
You can do the same for other stuff that despawn too fast.
EDIT: Add to list,
-CableReel
-Spotlight
(Fixed in DayZ 1.0)
EDIT2: Other classnames to check,
-CarTent
-LargeTent
-MediumTent
-BarrelHoles_Blue
-BarrelHoles_Green
-BarrelHoles_Red
-BarrelHoles_Yellow
-Barrel_Blue
-Barrel_Green
-Barrel_Red
-Barrel_Yellow
Also I was thinking Fireplace despawns a bit too fast so I changed its lifetime to 21600, similar time BIS gave to garden plots. classnames are,
-Fireplace
-FireplaceIndoor
I wouldn't put the lifetime too high like the rest because most of the time people make a fireplace to get warm and just ditch it.
I'm sure there are other items that despawn way too soon, but for the Wire Mesh Barrier and Power Generator I Just searched, in types.xml, for the classnames "PowerGenerator" and "HescoBox"
Then changed their "lifetime" to "3888000" and "count_in_hoarder" to "0" so for example the Wire Mesh Barrier looks like this now:
Code:
<type name="HescoBox">
<nominal>150</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>100</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Military"/>
<usage name="Police"/>
<usage name="Industrial"/>
</type>
Power Generator like this:
Code:
<type name="PowerGenerator">
<nominal>80</nominal>
<lifetime>3888000</lifetime>
<restock>0</restock>
<min>50</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
</type>
You can do the same for other stuff that despawn too fast.
EDIT: Add to list,
-CableReel
-Spotlight
(Fixed in DayZ 1.0)
-CarTent
-LargeTent
-MediumTent
-BarrelHoles_Blue
-BarrelHoles_Green
-BarrelHoles_Red
-BarrelHoles_Yellow
-Barrel_Blue
-Barrel_Green
-Barrel_Red
-Barrel_Yellow
Also I was thinking Fireplace despawns a bit too fast so I changed its lifetime to 21600, similar time BIS gave to garden plots. classnames are,
-Fireplace
-FireplaceIndoor
I wouldn't put the lifetime too high like the rest because most of the time people make a fireplace to get warm and just ditch it.
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