So, I made some updates to what is craftable on my server. They craft fine but I cannot figure out how to get them to write to the database so they persist through a restart. Any help would be appreciated.
I tried:
_object = "Land_Ind_TankSmall2" createVehicle (position player);
_object setVariable ["ObjectID", "1", true];
_object setVariable ["ObjectUID", "1", true];
_object attachto [player,[0.0,3.0,1.5]];
detach _object;
_object setVariable ["characterID",dayz_characterID,true];
dayzPublishObj = [dayz_characterID,_object,[_dir,_location],_classname];
However, this does not create a new item in the object_data table
I tried:
_object = "Land_Ind_TankSmall2" createVehicle (position player);
_object setVariable ["ObjectID", "1", true];
_object setVariable ["ObjectUID", "1", true];
_object attachto [player,[0.0,3.0,1.5]];
detach _object;
_object setVariable ["characterID",dayz_characterID,true];
dayzPublishObj = [dayz_characterID,_object,[_dir,_location],_classname];
However, this does not create a new item in the object_data table