Which Map and version of build ??
Sorry Geekin I am using overpoch Napf build 34 but it has been doing this since build 20 something...Once you get in to select your class is when it doesnt allow you to go any further
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Which Map and version of build ??
I dont actually use the class stuff. Maybe turn that off and see if it is fine from there. Are you running any antihacks like infi?Sorry Geekin I am using overpoch Napf build 34 but it has been doing this since build 20 something...Once you get in to select your class is when it doesnt allow you to go any further
NAPF Casino By Geekin aka Chainsaw Squirrel designed and made for Sheeps RePack .15 NAPF
//NAPF Casino By Geekin aka Chainsaw Squirrel designed and made for Sheeps RePack .15 NAPF
class Markers
{
items=25;
class Markers
{
items=27;
class Item25
{
position[]={6259.7646,19.9, 10045.91};
name="BSRBANK";
text="Central Bank";
type="mil_circle";
colorName="ColorRed";
};
class Item26
{
position[]={11175.731,19.9, 18334.029};
name="Casino";
text="Napf Casino";
type="mil_circle";
colorName="ColorRed";
};
class Item24
{
position[]={18311.3,19.974716,2289.75};
name="UnarmedAirVehicles";
text="AWOLs Airfield South";
type="mil_dot";
colorName="ColorBlack";
};
class Sensors
{
items=11;
class Sensors
{
items=12;
class Item11
{
position[]={11175.731,19.9, 18334.029};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Casino";
expCond="(player distance awolsouth ) < 40;";
expActiv="[""Napf Casino"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Napf Casino"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item10
{
position[]={18311.3,19.974716,2289.75};
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="AWOLSouth";
expCond="(player distance awolsouth ) < 20;";
expActiv="[""Aircraft Vendor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Aircraft Vendor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
Have a look at your sql. Some hosts have "DELETE `object_data` WHERE `LastUpdated` < XYZ"Hi. We have problem with maintance ... We change CleanupPlacedAfterDays = 6 on CleanupPlacedAfterDays = -1 and players buildings are still disappearing. have someone idea? THX.
on holidays
still working on this its a strange one
Yes Please!
havent done a lot of work on it as ive been away from my PC plus in doing a side project for Vigilant Gaming
ill see if i can fix this up, i think its affecting all builds, the new tradefrombackpack 2.0 dosnt want to work correctly and the old one needs you to maintian a seperate trade items/cost
if you can send it to me ill add it in, saves me doubleing up on work
ill add it in
ill see whats going on with it and fix it if i can
if you use steam set your startup to this
-mod=@DayzOverwatch;@Dayz_Epoch;
if you get the overwatch start up then change them around like so
-mod=@Dayz_Epoch;@DayzOverwatch;
Have a look at your sql. Some hosts have "DELETE `object_data` WHERE `LastUpdated` < XYZ"
Ok thats how that part of that table is set up. What i am reffering to is either an event or process that also runs on the db side of the sql.
Its OK ? THX for reply.
you could also try a positive numer like 999Hi. We have problem with maintance ... We change CleanupPlacedAfterDays = 6 on CleanupPlacedAfterDays = -1 and players buildings are still disappearing. have someone idea? THX.
Ok I removed ESS from the script now everytime I log out then back in its like I am a fresh spawn...no gear and not at location I logged out at...Where do I look for that??
if (s_player_gamble < 0) then {
s_player_gamble = player addAction [("<t color='#c30000'>")+("Slots")+("</t>"), "scripts\gambling\slotmachine\slots.sqf","",5,false,true,"",""];
};
if (s_player_gamble2 < 0) then {
s_player_gamble2 = player addAction [("<t color='#c30000'>")+("Guessing Game")+("</t>"), "scripts\gambling\guessinggame\guess.sqf","",5,false,true,"",""];
};
if (s_player_gamble < 0) then {
s_player_gamble = player addAction [("<t color='#c30000'>")+("Slots")+("</t>"), "scripts\gambling\slotmachine\open_dialog.sqf","",5,false,true,"",""];
};
if (s_player_gamble2 < 0) then {
s_player_gamble2 = player addAction [("<t color='#c30000'>")+("Guessing Game")+("</t>"), "scripts\gambling\guessinggame\open_dialog.sqf","",5,false,true,"",""];
};
Myels can you send me your mission and server pbo and server rpt.NVM I replaced server_playersync.sqf from Brave Sirs o.14 and its spot on..Server is sailing FPS is fantastic...So ummm where is the casino
so my saga continues
22:11:55 Error Undefined variable in expression: _maxdist
22:11:55 File ca\modules\functions\misc\fn_findSafePos.sqf, line 90
22:11:55 Error in expression < "_newY", "_testPos"];
_newX = _posX + (_maxDist - (random (_maxDist * 2)));
_ne>
22:11:55 Error position: <_maxDist - (random (_maxDist * 2)));
_ne>
22:11:55 Error Undefined variable in expression: _maxdist
22:11:55 File ca\modules\functions\misc\fn_findSafePos.sqf, line 90
22:11:55 Error in expression < "_newY", "_testPos"];
_newX = _posX + (_maxDist - (random (_maxDist * 2)));
_ne>
22:11:55 Error position: <_maxDist - (random (_maxDist * 2)));
_ne>
22:11:55 Error Undefined variable in expression: _maxdist
22:11:55 File ca\modules\functions\misc\fn_findSafePos.sqf, line 90
22:11:55 Error in expression < "_newY", "_testPos"];
_newX = _posX + (_maxDist - (random (_maxDist * 2)));
_ne>
22:11:55 Error position: <_maxDist - (random (_maxDist * 2)));
_ne>
22:11:55 Error Undefined variable in expression: _maxdist
22:11:55 File ca\modules\functions\misc\fn_findSafePos.sqf, line 90
22:11:55 Error in expression < "_newY", "_testPos"];
_newX = _posX + (_maxDist - (random (_maxDist * 2)));
_ne>
22:11:55 Error position: <_maxDist - (random (_maxDist * 2)));
_ne>
22:11:55 Error Undefined variable in expression: _maxdist
22:11:55 File ca\modules\functions\misc\fn_findSafePos.sqf, line 90
22:11:55 Error in expression < "_newY", "_testPos"];
_newX = _posX + (_maxDist - (random (_maxDist * 2)));
I am respawning in debug just swimmin...in the rad zone so now Im glowin